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The new Taunt sux :(
BTW, Ifan's soul wolf got the taunt skill. But it's 5 turns cool down. But the soul wolf don't have magical armour, may be charmed and probably attacking his master.. lol.
Given that the description, 'Summons your trusty Soul Wolf' , I suggsted the soul wolf can be affected by other magical status except charmed.
He taunts and two of my characters got taunted.
Now, Peace of mind is a necessary skill for all of my characters.
It actually is a MASS CHARM skill for AI now...
If only they realized...
I agree that's going way too far, it should make it so that you have to deal damage to the character that invoked taunt until it dies or taunt expires.
But when you get taunted now there's some screwy results... My melee chr got taunted, the NPC that taunted him then jumps across the battlefield to whack at one of my mages, so on my melee's turn he cannot directly attack him... So instead of walking over and hitting him (within walk and attack range), he throws two grenades at him, hitting both him, my mage and my incarnate...
On another occasion the melee Chr just drank my str potion and then used a air spell scroll, WTH?...
That really seems like how it SHOULD work, as taunts generally do in rpgs.