Divinity: Original Sin 2

Divinity: Original Sin 2

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Richard Mar 10, 2018 @ 9:12am
Is lucky charm useles?
If I bump up my thievery I will get 80000x more everything. Plus I wont have to loot every ♥♥♥♥♥♥♥♥ crate or pile of bones. Is lucky charm useles or does it have any special functionality?
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Showing 1-15 of 18 comments
Chaoslink Mar 10, 2018 @ 10:49am 
Above lucky charm 6 after level 16, you can find divine tier gear. Sure, gold from thievery can buy it, but finding it allows for more drops in case vendor rolls are poor.
Hobocop Mar 10, 2018 @ 10:51am 
It's there as a method to make money for people who don't feel like stealing, and you get access to loot that you wouldn't have access to otherwise even with high thievery.
Last edited by Hobocop; Mar 10, 2018 @ 10:51am
w.f.schepel Mar 11, 2018 @ 3:59am 
Originally posted by Hobocop:
It's there as a method to make money for people who don't feel like stealing, and you get access to loot that you wouldn't have access to otherwise even with high thievery.

This. Plus, you can have both.
Richard Mar 11, 2018 @ 4:29am 
Originally posted by Hobocop:
It's there as a method to make money for people who don't feel like stealing, and you get access to loot that you wouldn't have access to otherwise even with high thievery.

I dont like stealing. But on highter difficulty you must milk the game as possible. Like my fight with alexandar tomorrow. XD I fought 2 of my people died so I retreated with the rest and Came back after while. One shoted Alexandar, killed kraken with 200 hp left and then destroyed "Magister Methamorph the true boss of the fight". She was so op. She almost killed my tank. XD Solo no kidding. But she has been milked.
Pyromus Mar 11, 2018 @ 7:49am 
I like it. Honestly, since the game rewards you with more xp for killing things rather than using diplomacy, I find Persuade to be the borderline useless civil skill. LC gives you a lot more gold by the end of the game just by selling stuff you find. I usually have a character who is a heal/buff/summon bot that I pump up LC on, then give him all LC uniques I can find. With a magister's shield from FJ (can't remember his name, by the boat with Han in dungeons), captain's amulet, Justinia's favor, and a LC belt, you can get LC 10 by early act 2 and start getting stuff that sells for a boatload of gold.
Vensalir Mar 11, 2018 @ 1:00pm 
Question : is Lucky Charm a group skill ? Or does it only trigger if the person opening the container has the skill ?
Richard Mar 11, 2018 @ 1:01pm 
Originally posted by Vensalir:
Question : is Lucky Charm a group skill ? Or does it only trigger if the person opening the container has the skill ?

Group skill.
Viola Mar 11, 2018 @ 1:02pm 
Having a high lucky charm will have you pulling valuable loot out of random containers all over the place. It does not hurt to have one party member focus on Lucky Charm.. and have them do all the looting.
Chaoslink Mar 11, 2018 @ 2:31pm 
Originally posted by Kasumi Hayata:
Having a high lucky charm will have you pulling valuable loot out of random containers all over the place. It does not hurt to have one party member focus on Lucky Charm.. and have them do all the looting.
Don't even need to have them loot anymore. Lucky charm is applied to the whole party. Just a quality of life change so players didn't have to keep swapping. They should consider this for barter and possibly persuasion (given how annoying it is when your persuasion character doesn't get pulled into conversation after a fight or something) as well.
Pyromus Mar 11, 2018 @ 3:46pm 
Originally posted by Chaoslink:
Originally posted by Kasumi Hayata:
Having a high lucky charm will have you pulling valuable loot out of random containers all over the place. It does not hurt to have one party member focus on Lucky Charm.. and have them do all the looting.
Don't even need to have them loot anymore. Lucky charm is applied to the whole party. Just a quality of life change so players didn't have to keep swapping. They should consider this for barter and possibly persuasion (given how annoying it is when your persuasion character doesn't get pulled into conversation after a fight or something) as well.
Nah. That kinda kills the whole point of human and lizards getting a bonus to each. And those ones aren't nearly as big of an inconvenience as old lucky charm used to be.
Arsene Lupin Mar 12, 2018 @ 5:57am 
Post-patch, does Lucky Charm stack, or simply use whichever party member's stat is highest?

Anyway, Lucky Charm is great... and can be OP as hell. After a certain value, you'll be finding rare loot everywhere, which effectively gives you infinite money.
Pyromus Mar 12, 2018 @ 1:12pm 
Originally posted by Arsene-Lupin:
Post-patch, does Lucky Charm stack, or simply use whichever party member's stat is highest?

Anyway, Lucky Charm is great... and can be OP as hell. After a certain value, you'll be finding rare loot everywhere, which effectively gives you infinite money.
Highest. I think someone said anyone else with it will stack a +1 to the person with the highest, but to my knowledge, that has not been confirmed.
Ceredh Mar 14, 2018 @ 4:56am 
As Lucky Charm gives you a huge bonus later in the game a stacking would be truly op in my opinion. But it's nice that they made it a party skill finally, very comforting.
Arsene Lupin Mar 15, 2018 @ 4:07pm 
True, but you can always scale the stacking values. For example, 20-10-5 scaling:

Party Member 1 LC: 6 (6)
Party Member 2 LC: 6 (1.2)
Party Member 3 LC: 6 (0.6)
Party Member 4 LC: 6 (0.3)
Total Party LC Value: 8

Alternatively you could halve every party member's LC stat, and then use the sum... point is, it's possible to stack stats w/out being overpowering.
hairyscotsman Mar 15, 2018 @ 6:06pm 
LC has gotten me LOADS of good gear. After LC 6 I've gotten tons of money worth of purple then yellow loot and never needed to steal anything. There's a necklace adds 2 in act 2 and a shield adds one in act 1. Belts add 1 and my char has 5 = 9 points now.
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Date Posted: Mar 10, 2018 @ 9:12am
Posts: 18