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Personally, I’ve never built using it. Just some speculation and opinion based off a few videos I’ve seen using it.
Does that damage loop still exist or did they patch it? I think I remember something with Shakles of Pain, Retribution and decayed healing that would just hit in an infinite loop until the enemy died.
Though funnily if you made a Glass Cannon "tank" with Perserverance the only way they could do damage is probably through Retribution.
Stick with it, and although you use retribution as a damage source, don't be afraid to go invisible and delay turns if you need to heal or let shields up come off cooldown first. It is a slower run, but it is also very amusing and has a very different feel to other solo runs I've done (this is only my third) since you don't have to constantly invis/delay/uncanny evasion/delay.
Also, when you get to act 2, if you run up north to bloodmoon, you can buy level 15 armor from a dwarf when you are at level 9/10 still. Very useful on this run.
So is this another of those skills that's more for Lone Wolf and not for a 4-man play?