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Thanks for this. I chain teleported one of the Nemesis Soulhunters away and killed him. When I tried to do the same to the second guy he flees, i thought I broke the quest by not fighting them together.
Levels largely stop mattering in Arx. You've hit every power spike the game can offer by the time you're level 16-18, the rest are just incremental bonuses that aren't strictly necessary. The make or break of act 4 success is whether you've learned the lessons the game has attempted to teach you throughout the preceding three acts, largely in terms of character builds for effective battlefield control. You CAN and SHOULD be capable of everything the "cheating" enemies are capable of, but if you show up with bad builds and don't know how to properly CC the enemies to avoid taking those massive hits, you're going to get rolled.
Trading blows is never good enough throughout the entire four act game, and the kid gloves come off by act 4. And there's more than enough time to learn that fact organically and adjust your strategy.