Divinity: Original Sin 2

Divinity: Original Sin 2

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konamonkey Apr 20, 2019 @ 11:23am
ARX and the nemesis (possible spoilers)
And I thought the game was unbalanced before :) Seriously though, those guys are way too powerful. One cursed fireball and everyone's magic armour is gone. I get one or two hits in then two or more of my characters are dead. Not great.
Originally posted by LaserGuy:
The same basic rules still apply: Fight enemies at your level. Fighting a level 20 group of enemies with an 18/19 party is going to be very challenging. Just ignore them and go somewhere else. The one near the Kemm residence you don't need to fight at all; the one near the sewer you will need to fight eventually though. (Using a long running invisibility potion, you may be able to skip the sewer fight as well actually).

If it helps, in the nemesis fights, you only need to severely weaken (not even kill) one of them for the rest to all flee. So focus fire everything on a single target... use penetrating attacks if you can to bypass its armor.
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Showing 16-19 of 19 comments
konamonkey Aug 29, 2021 @ 8:16am 
Yup, that works
xvl260 Apr 22, 2023 @ 11:45pm 
Originally posted by LaserGuy:
The same basic rules still apply: Fight enemies at your level. Fighting a level 20 group of enemies with an 18/19 party is going to be very challenging. Just ignore them and go somewhere else. The one near the Kemm residence you don't need to fight at all; the one near the sewer you will need to fight eventually though. (Using a long running invisibility potion, you may be able to skip the sewer fight as well actually).

If it helps, in the nemesis fights, you only need to severely weaken (not even kill) one of them for the rest to all flee. So focus fire everything on a single target... use penetrating attacks if you can to bypass its armor.

Thanks for this. I chain teleported one of the Nemesis Soulhunters away and killed him. When I tried to do the same to the second guy he flees, i thought I broke the quest by not fighting them together.
minniefinnie Apr 24, 2023 @ 6:20am 
the worst part is how inconsistent the fights in arx are some battles are easy like the puppets in the toy shop or the death fog beatles while others are stupid hard like the revenant horrors or the voidwoken bloodfury
Yojo0o Apr 24, 2023 @ 6:29am 
Since the thread has been raised from the dead anyway, I guess I'll mention that I entirely disagree with the pinned answer.

Levels largely stop mattering in Arx. You've hit every power spike the game can offer by the time you're level 16-18, the rest are just incremental bonuses that aren't strictly necessary. The make or break of act 4 success is whether you've learned the lessons the game has attempted to teach you throughout the preceding three acts, largely in terms of character builds for effective battlefield control. You CAN and SHOULD be capable of everything the "cheating" enemies are capable of, but if you show up with bad builds and don't know how to properly CC the enemies to avoid taking those massive hits, you're going to get rolled.

Trading blows is never good enough throughout the entire four act game, and the kid gloves come off by act 4. And there's more than enough time to learn that fact organically and adjust your strategy.
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Date Posted: Apr 20, 2019 @ 11:23am
Posts: 19