Divinity: Original Sin 2

Divinity: Original Sin 2

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flagyl2 Apr 27, 2019 @ 3:16pm
Nexus vs Steam Workshop
Are all the mods on Nexus on Steam? Or are the collections different?

Thank you in advance.
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Showing 1-6 of 6 comments
Heinz234 Apr 27, 2019 @ 11:20pm 
They are different.
cheese sandvich Apr 28, 2019 @ 7:41am 
There is also another thing to keep in mind when choosing either mods from the nexus or steam workshop mods. Mods from the nexus enable you to have full control. You choose when they update or if they ever update.

Mods on the steam workshop however, will auto update without you saying so. This hasn't been a problem so far for me so far, but it is something you should remember.
I once had my save on Skyrim break because a bunch of mods I had decided to auto update themselves.

In other words. If you want to be extra careful, download everything from the nexus no matter what game your playing.
flagyl2 Apr 28, 2019 @ 8:15am 
Thank you for the responses.
Natsume May 6, 2019 @ 10:13pm 
Originally posted by cheese sandvich:
There is also another thing to keep in mind when choosing either mods from the nexus or steam workshop mods. Mods from the nexus enable you to have full control. You choose when they update or if they ever update.

Mods on the steam workshop however, will auto update without you saying so. This hasn't been a problem so far for me so far, but it is something you should remember.
I once had my save on Skyrim break because a bunch of mods I had decided to auto update themselves.

In other words. If you want to be extra careful, download everything from the nexus no matter what game your playing.

You could've downloaded them, copied them out of the file they get downloaded to, then unsubbed from the mods.

People seem to think steam mods are different or special but they aren't, the file of a steam mod and nexus mod are the exact same file. The only difference being steam downloads it into a separate file to prevent user error.
LaughingLeader May 7, 2019 @ 9:11am 
As a mod author, Steam is more convenient since we just have to click Publish to update a mod, and (hopefully) said update auto-downloads for people subscribed.

In contrast, to update on the Nexus, we need to local publish, zip it up, rename it, go to our mod page, go under files, add new version, enter the name, version, tweak the description (it always adds extra line breaks from what my previous desc was) upload the file, then finally save. Many tedious steps in the process. Additionally, you have to hope that people have updated before posting comments on bugs / things not working.

Despite all of that, Nexus is necessary for GoG users, and manually installing/updating mods as a player, which many people prefer. Given the tediousness involved with updating however, you may find Nexus versions being behind Steam ones, so that's something to keep in mind when choosing which spot to browse for mods, if you have the option to use the Steam workshop.

flagyl2 May 7, 2019 @ 4:43pm 
Originally posted by LaughingLeader:
As a mod author, Steam is more convenient since we just have to click Publish to update a mod, and (hopefully) said update auto-downloads for people subscribed.

In contrast, to update on the Nexus, we need to local publish, zip it up, rename it, go to our mod page, go under files, add new version, enter the name, version, tweak the description (it always adds extra line breaks from what my previous desc was) upload the file, then finally save. Many tedious steps in the process. Additionally, you have to hope that people have updated before posting comments on bugs / things not working.

Despite all of that, Nexus is necessary for GoG users, and manually installing/updating mods as a player, which many people prefer. Given the tediousness involved with updating however, you may find Nexus versions being behind Steam ones, so that's something to keep in mind when choosing which spot to browse for mods, if you have the option to use the Steam workshop.


Thank you very much, Laughing.

I do like the idea of being able to click and go.
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Date Posted: Apr 27, 2019 @ 3:16pm
Posts: 6