Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Use Hothead and/or venom run
Weapons higher level have significantly higher damage values than lower level stuff, making them very powerful. I've had level 15 crossbows at level 10 that did so much more damage that it was worth using even with the damage penalty since I could raise my accuracy to around 60% and it hit often enough to be dealing more damage total.
Alongside Hothead for the 10% boost, you can get something like 42% accuracy from these things (more at 16 when the final rune size becomes available)
Oil is underrated for this. Similarly, if you can stun/freeze/cripple/knockdown/etc the enemy with another character, you can drop the difficulty to hit them significantly.
Nice suggestions, thanks. I didn't know that clear minded even increases accuracy, it doesn't say anywhere on the skill description. That makes it a lot easier I guess, especially if negative dodge = increased accuracy.
Stat inflation is still dumb though
Yep
there are a LOT of bad design choices in this game, which is going to prevent me from buying BG3