Divinity: Original Sin 2

Divinity: Original Sin 2

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Hexx Jun 27, 2019 @ 3:27am
is the game hard?
is this game hard? like is it still hard even on easy?
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Showing 1-15 of 25 comments
Kaylia MoonRaven Jun 27, 2019 @ 4:12am 
If u do the story more or explorer, cant remember what its called, then its pretty easy imo. :) :dshound:
NamThunder Jun 27, 2019 @ 6:46am 
It depends, but here's a tip. DON'T RUSH STORY MISSIONS. You will missed out chunks of xp.

Believe me. I ended up in Driftwood about two levels below most enemies.
Chaoslink Jun 27, 2019 @ 9:29am 
It varies player to player honestly. Once you learn the mechanics and really understand the game, even the hardest difficulty feels easy. However, getting there is a different story. With the DE update, they added in an easier difficulty than the original easiest simply because players found the old easiest too hard. Usually it was because of poor character builds leading to significant inefficiency, but still. That might say something.

Learn a bit about how to properly build your character (basically pick of of the three main attributes only STR, FIN or INT) and you're probably fine.
LukanGamer Jun 27, 2019 @ 1:38pm 
its easy on easy, hard on hard *unless you min-max / be a try hard*
Xmifi Jun 27, 2019 @ 1:59pm 
I would say the best tip is like thunder said ( Don't rush it). The first area can be done in 10 hours or 30 hours. If you don't farm enough to get all the skills and some good armour then yes it can be hard. The good thing about this game is like even after 80 hours there are still things to learn and to experiment.
jice Jun 27, 2019 @ 2:46pm 
eh, kinda. On normal difficulty it's harder than the average game but not quite at "the dark souls of" level. It's a bit weird for me to explain so sorry if I'm not being very helpful but it's like xcom where every time you wrap mind around a new trick you can pull, you suddenly level up as a gamer and feel like a badass.
Last edited by jice; Jun 27, 2019 @ 2:50pm
THE_RaBiD_CanuK Jun 27, 2019 @ 7:23pm 
You can adjust the difficulty settings. And there's mods, too, that will make it easier.
Taris Jun 28, 2019 @ 12:10pm 
It can be very difficult on normal if you make bad choices in character progression. It's very forgiving on explorer mode (easy) and trivial on story mode (very easy).
Chaoslink Jun 28, 2019 @ 12:45pm 
Basically, 90% of the difficulty comes from your team and their builds, as well as how you build them. If you do things well, then harder difficulties feel easy. If you build poorly, you struggle with even the easier ones.

You make or break your difficulty with your builds.
LukanGamer Jun 28, 2019 @ 1:56pm 
not really builds help or hinder a lot, but unless you on a higher difficulty they wont really effect you. Worst case you do a quest later or do some cheezy things. (again unless on harder difficulty then builds *do* matter unless you want to cheat/cheeze.
It´s hard if you try to make 100% with quests. You can miss good stuff and quests.
Like the tutorial, there is a simple item with looks like crap. But you need it to finish a quest later.
And you can only finish this quest, like many others, if you have a skill..but no spoilers from me :s
vurt Jun 29, 2019 @ 7:00am 
It's one of the hardest RPG's i've played (been playing CRPG's since the 80's, so many hundreds).

Explorer mode is slightly too easy but the mode above it i would consider is the "Very Hard" or perhaps "Impossible" mode (if i compare to other RPG's).

My builds are perhaps not 100% perfect yet (though i've looked at 1h+ of youtube videos from pro's who has thousands of hours of experience).. I'm basing my characters from those builds, though i haven't found all the spells yet.

My main build is something called "Eternal Warrior" (google).

It often feels a bit like the game is more of a puzzle, figure out the one mob that you can take on at your level/gear and gain some better gear and XP, then move on to the one other mob which is possible to manage. i find it quite boring tbh. 4 out of 5 battles feels like a boss battle, and they've extremely lengthy. I'm on the second island.

I think a lot of people probably use mods to make it easier..
ColorsFade Jun 29, 2019 @ 8:21am 
Originally posted by 𝓥𝓾𝓻𝓽:

I think a lot of people probably use mods to make it easier..

You don't need mods to make it easier, but you do need to play it, fail, and learn from your mistakes, to make it easy.

Classic mode is really well balanced; it's a good challenge for a player that knows what they're doing. But to become knowledgeable about the game you need to spend time with it.

I think the simplest thing a new player can do is mentally prepare themselves for the idea of starting over at some point in time. That's what I did and that's what many players do. I think I was halfway through the game when I decided to completely start over. I understood the mechanics, which companions I wanted to take with me in my party, and which classes I wanted to craft.

The thing is, there are no concrete "classes" in the game. It's an open skills-based system, so you are completely free to poke points into whatever you want to. That's incredibly powerful, and incredibly easy to gimp your characters. Taking a hand from some pre-built classes, like those on the Fextralife site, is a decent starting point.

But eventually you're just going to have to play the game, figure out how YOU want to play it, and how YOU want to build your classes, and roll with that. And only experience can teach you those things.

https://www.youtube.com/watch?v=8qhbKbvT6QQ&list=PL4hv-Mbo-IfWUkBfmSbI2SViSova2fVh3&index=2&t=1s
vurt Jun 29, 2019 @ 9:29am 
There's little point in restarting the game, you can just go to the mirror on the ship and respec, something you obviously must do when you play the game for the first time. There's no way you are going to get the characters right in the first few hours of the game.

It's a tedious game with an exceptionally high learning curve i would say, the battles themselves also plays out like a puzzle, put in one piece wrong and you'll have to restart. It's very unlike any other RPG in that way. I can see how you can get a lot of hours from this game though, probably something the developer thought was very important.
Chaoslink Jun 29, 2019 @ 9:31am 
Originally posted by 𝓥𝓾𝓻𝓽:
I think a lot of people probably use mods to make it easier..
Actually I think its mostly the other way around. Most mod conversations I've have on here are about making the game harder. My very first run I quit halfway through act two as it was mindnumbingly easy for me and I wasn't enjoying it, and I'm not usually the kind of person to only play hard difficulties. Even now, I need to bump enemies up by 3-6 levels on Tactician to find it hard.
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Date Posted: Jun 27, 2019 @ 3:27am
Posts: 25