Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
General gist is, you should be able to take on pretty much everything in Driftwood itself, the Cliffs West of it, and the Cemetery to the East of it pretty easily, Most of the areas to the North of these regions, while still on the mainland, should be doable as well (barring some level 14s and 15s).
Oh and spoilers below
How do I deal with the assassins? They KO'd half my party in just the first turn.
What level were you when you got to the island?
You should normally be level 9 on arrival and about half way to 10. Then just in town you get a full level putting you at 10 and half. Then you go do the caves to the West and finish that area at 12 and a half. At that point you should have no trouble starting in on Black Pits even though they are 13. You will get that level fairly quick to even things out.
That's what I feared I screwed up my build and now I'm broke and got no money to buy tomes. Charming ignores magic armor right? Then that'd be a big help indeed.
Fane- Necromancer, Summoner and a part time healer
Wolf guy- Huntsman, polymorph
Generic skele rogue- Full time rogue
Red Prince- 3/2 Warfare and 3/1 pyroknetic
I wanted Fane to be a Necromancer Paladin I was trying to build half way through the game and then I wind up spending my reserves and retirement fund to buy heavy physical armor. Then I realize I don't have enough money to buy skills.
I'm so used to other rpgs like shadowrun and the first divinity where you mainly had to focus on a couple skills and can basically ignore the other skills. I learnt that from the first shadowrun game, where I ended up as multi-classing every class and I couldn't pass any skill check or let alone hitting anything in late-game. Multi-classing is such a foreign concept to me ever since, because everytime I just ended up screwing up all my characters. It's kinda frustrating for me. Eh maybe I start a new game and just play explorer.
I've posted a whole series on the game. If there's a particular fight you want to see, just check the titles.
https://www.youtube.com/watch?v=CRU45meQEKY&list=PL4hv-Mbo-IfWUkBfmSbI2SViSova2fVh3&index=25&t=1s
Your party makeup would be tough, for me. I think you're kind of making it difficult on yourself. But that's just my opinion. If it works for you, that's cool.