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If you're not playing tactician level though, it shouldn't be a big deal - especially with a full party and can be just as important to have something fun to RP with.
Additionally, it takes a bit of familiarity with DOS games to know that spells can be hard to get or expensive (more so in DOS 1 pershaps) and selecting your own can give you a better start for that reason above all else.
Poly/Meta morph is often used as a support class or in hybrid builds. I don't see much wrong with it, it's not for min/maxing though.
Shadowblade is often some variation of a rogue hedgemage in games, which is probably one of the harder starts but can also be useful/fun.
So yes, fine-tuning one's stats and starting spells is optimal but given the flexibility of the system I can't think of a profile that is broken.
I don't know why people start new games on Tactician mode but hey, who am I to judge. :)
On the other hand it gets me to try stuff I wouldn't - comeback kid, for example, is a lot cooler than I expected. And since it sort of wrecks my RP potential to always have to play the thief when I want a thief, I find myself considering the challenge of going no thief, since having a thief seems like easy mode anyway.
I just think the respec appears way too far in, and it's weird that it restricts starting a game with multiple customs for single player for no apparent reason (since there's that oddball workaround with opening multiple game clients anyway).
I thought they fixed the PetPal overload (so that's it is only with Wayfarer)-- or maybe it was just removed from Ifan, which was a disappointment to me as he's a good starting character, if not keeper and the one companion I would keep it on.
But yes, I appreciate where your coming from since a lot of players probably like to play Origin characters; it's just that as much as I have my head in RPGs I don't find it that bad of a start.
If I had my way though, I would go back to full customization and make respec a costly thing to do. But the way it is set up, it is a bit far into the game, I concur-- especially considering the game probably drew in a lot of players not familiar with DOS combats -- both the good and idiosyncratic.
As for the presets, I wish there was a bit more control of what civic they could start with, since a lot of them share the same civics and some of the civics are quite rare on a preset(I think thievery is only on Shadowblade, for example).