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Also what fight to get inside mansion? I just walked there and go to the garden. The statues in the basement are easy because they die from source vampirism.
My Source deficit in Act 4 was very short-lived. As Lethal Ghost indicated, I was about to find it.
@Alundiao: It probably has to do with my play through. There were two packs of Level 20 demons in my Act 4 out for revenge because I'd killed the Advocate in Act 3. One pack of four was in the schoolyard. The other pack of four was at the bridges on the way to the Consulate. I didn't have to beat all four. I discovered that focusing on one and seriously hurting it would cause the pack to break off. If you divided fire, well, the pack was dangerous. For Klemm's Mansion itself? I found Karon too tough when I discovered him and his four minions. I finished the Sewers and doubled back for him after I went up a level (or two?). I discovered the Paladins had mistakenly freed him. I could still summon him, but he didn't have his minions. Made Karon's fight easy as he had no help, and my party was a level or so higher than before. Turns out his minions weren't gone forever, though. Found the four of them in the square outside Klemm's Mansion. That's a tough fight if you bypassed Karon early (say at level 18) and then maybe run into those guys outside the mansion. It was easy for my guys, but we were level 20 and well equipped by the time we headed to the mansion.
Has anyone fought Karon with his minions outside Kemm's Mansion? Anyway, like I said...if you got to the Sewers and bypassed him early, it sets up a tough fight just outside Kemm's Mansion (doubly so if Karon is actually present and accounted for).
It should be noted that doing so destroys any spirit attached to the corpse though, for anyone who wants to leave them around.