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If you want something different... Have you ever taken a look at Bouncing Shield? I would consider doing a STR focused Summoning 10/Necro X/Warfare X build carrying a shield for extra physical output, taking Necro only as high as you want it to get some spells, but otherwise pumping Warfare. You might want Hydro 1 on that guy if you switch to Bone Widow from incarnate, since it really needs magic protection.
Yep, only one *mobile* summon. You can spam totems all day long, though. I think they fall off after you max summoning, but they're handy up until level 12 or so, IMO.
Don't forget that you can summon incarnates on a surface and they'll begin infused that way, if you haven't (wasn't sure based off of the infusion remark if you're relying *exclusively* on spells to get this, so ignore if this is old news!).
1. Comeback Kid. Seriously. Saved my life and my save a few times.
2. My main character is Sebille, as Warfare/Summoner. Picking up the "Picture of Health" perk that gets you extra 3% HP per Warfare is amazing.
3. Infusing the elemental is key to it not sucking, as well as raising summoning to 10 ASAP. 20 can wait, but rush 10 to get that bigger version.
4. My companion is Fane as a ranged Necro/Summon because Necro's passive combined with the massive damage of bows can do wonders, alongside a Bone Widow for buffering. You might want to get a couple points of Hydro in there as well for the shell, but you can easily get that from gear.
Also, I suggest you get Your companion to ranger + geo + 2 poly. Oil the ♥♥♥♥ out of everyone while maintaining range and CC
Yea I knew about the surface infusing but it was more of a 'Why can't Summoner2 buff Summoner1's Incarnate' thing.
But the Warfare/Bouncing shield sounds interesting and I'll look into that.
I feel like the 4 man party's are pretty weak compared to Lone Wolf but seeing as I never got further than lvl 12 before I ran into Alice I'm probably not the best judge.
It might help if I look as Summoning as my secondary.
I thought so Comeback Kid but Picture of Health... sounds pretty good thanks.
Thanks for the advices.
Honestly, on honor mode with two summoners I would expect your group to be weaker for it instead of stronger. One summoner is good, two you start to see hardcore diminishing returns compared to doing something else IMO. Especially with two lone wolves.