Divinity: Original Sin 2

Divinity: Original Sin 2

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Boink Oct 1, 2017 @ 4:58am
[Feedback] Alice the Witch, her key, her cellar
Yeah, ok, this quest is a total mess.

The cows bug out (on 2nd potion)
The witch herself doesn't drop an eye (ok - lore wise she plucked out her own eyes, so there's only ever two potions but if you polymorph yourself, good luck)
She drops a key for her cellar
Which has a level 2 or 3 lock on it with a level 2 frog and some (explosive) rats in it
When she is level 15 with a specific negative aura
When the player will discover her cottage very early on
But likely die to her much much later when first meeting her

And so on.

This quest is officially a hot mess.
Last edited by Boink; Oct 1, 2017 @ 4:59am
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Showing 1-15 of 22 comments
Castille Oct 1, 2017 @ 5:01am 
1. Get the ingredients to the west near the other witch
2. Lockpick the cellar
3. Craft one potion, pick up the second potion
4. Get the quest, deliver the potions
5. Don't attack Alice until you done all quests and are strong enough. I killed her with one char having high WIT and Crit making me able to attack first.
Last edited by Castille; Oct 1, 2017 @ 5:01am
zacharyb Oct 1, 2017 @ 5:06am 
It was kinda obvious that drinking the potion was going to cause something bad to happen, that's what quick saves are for, to try something for the giggles. You can also just kill yourself or your companion and res them and they'll not be a cow anymore.

You can just lockpick her cellar, you don't even need that high of lockpicking for it.

It is bugged with giving them both the potion, but it is not a hot mess whatsoever. Just because you did something stupid like drinking the potion doesn't mean there is something wrong with the quest, if anything it just proves the freedom of the game, because lots of other RPG's wouldn't allow you to drink the potion, but this one does.
Boink Oct 1, 2017 @ 5:06am 
Originally posted by Castille:
1. Get the ingredients to the west near the other witch
2. Lockpick the cellar
3. Craft one potion, pick up the second potion
4. Get the quest, deliver the potions
5. Don't attack Alice until you done all quests and are strong enough. I killed her with one char having high WIT and Crit making me able to attack first.


1. Other witch? Where? Literally have never seen her.

2. Yes, that's the WHOLE POINT. There's very little point in having a key that takes so much to get when any level 9 char can lockpick their way in there

3. Yes, I know. It's also bugged - currently giving it to the 2nd cow doesn't work.

4. See above: the triggers / flags are totally buggy for this quest

5. I never said I had an issue killing her - the point is that the entire quest is totally out of balance and non-sensical, broken and impractical. You kill the witch at the very end of the chapter (level wise), and there's no lead up to it, it's not important and there's no meat / dialogue / lore / point to any of it.

Simple reading comprehension will help you a lot in life.
Last edited by Boink; Oct 1, 2017 @ 5:13am
Boink Oct 1, 2017 @ 5:08am 
Originally posted by zacharyb:
You can just lockpick her cellar, you don't even need that high of lockpicking for it.

It is bugged with giving them both the potion, but it is not a hot mess whatsoever. Just because you did something stupid like drinking the potion doesn't mean there is something wrong with the quest, if anything it just proves the freedom of the game, because lots of other RPG's wouldn't allow you to drink the potion, but this one does.

THAT'S THE POINT. YOU DO NOT NEVER EVER NEED THE KEY.

Yes, it's a mess: it's badly structured, it's buggy as balls and the polymorph isn't in-game reversible, which is a potential 100% fail point for a Honor run.


Srsly, please learn to read.


OH, and the rats are bugged as well: even if you destroy all the rat holes, they still keep spawning, thus making the entire point of having the rat holes to destroy 100% pointless.
Last edited by Boink; Oct 1, 2017 @ 5:09am
Cutlass Jack Oct 1, 2017 @ 5:08am 
You don't need to deal with Alice at all to cure the cows. The eye is right in her cottage. All locks are pickable.

Destroy the holes in the explosive rat room to make them stop spawning. You can use teleport, tactical repositioning or cloak and dagger to get into the cell with the frog for the potion recipe.
Boink Oct 1, 2017 @ 5:09am 
Originally posted by Cutlass Jack:
You don't need to deal with Alice at all to cure the cows. The eye is right in her cottage. All locks are pickable.

Destroy the holes in the explosive rat room to make them stop spawning. You can use teleport, tactical repositioning or cloak and dagger to get into the cell with the frog for the potion recipe.


The holes are bugged.

As for the rest: I KNOW ALREADY.

I'm pointing out how badly it's structured / written, ffs.


Autism, Autism everywhere.
Last edited by Boink; Oct 1, 2017 @ 5:10am
Kēkiman Oct 1, 2017 @ 5:12am 
Originally posted by Boink:
Originally posted by Cutlass Jack:
You don't need to deal with Alice at all to cure the cows. The eye is right in her cottage. All locks are pickable.

Destroy the holes in the explosive rat room to make them stop spawning. You can use teleport, tactical repositioning or cloak and dagger to get into the cell with the frog for the potion recipe.


The holes are bugged.

As for the rest: I KNOW ALREADY.

I'm pointing out how badly it's structured / written, ffs.


Autism, Autism everywhere.

The people here are trying to help you and you insult them.
Boink Oct 1, 2017 @ 5:13am 
Originally posted by ExWizzard:
The people here are trying to help you and you insult them.


I never said I did not understand or was having problems with the quest: the very title states it's FEEDBACK on it.

Seriously: learn to read.
zacharyb Oct 1, 2017 @ 5:14am 
Originally posted by Boink:
Originally posted by Castille:
1. Get the ingredients to the west near the other witch
2. Lockpick the cellar
3. Craft one potion, pick up the second potion
4. Get the quest, deliver the potions
5. Don't attack Alice until you done all quests and are strong enough. I killed her with one char having high WIT and Crit making me able to attack first.


1. Other witch? Where? Literally have never seen her.

2. Yes, that's the WHOLE POINT. There's very little point in having a key that takes so much to get when any level 9 char can lockpick their way in there

3. Yes, I know. It's also bugged - currently giving it to the 2nd cow doesn't work.

4. See above: the triggers / flags are totally buggy for this quest

5. I never said I had an issue killing her - the point is that the entire quest is totally out of balance and non-sensical, broken and

Simple reading comprehension will help you a lot in life.

2. Not all people will have a lockpicking character, instead of punishing the player, they just made it easier for people who chose the lockpicking skill to complete the quest.

3. It worked for me, so it must be a hit or miss.

4. The journal is definitely buggy.

5. Umm don't say anything about someone's reading comprehension skills when you're not even speaking(typing) like a normal person. You don't use periods, you capitalize when you shouldn't, the way you wrote is just downright odd. English might not be your native language, but the way you wrote in your OP made it seem like you were complaining about dying from Alice.
zacharyb Oct 1, 2017 @ 5:16am 
Originally posted by Boink:
Originally posted by zacharyb:
You can just lockpick her cellar, you don't even need that high of lockpicking for it.

It is bugged with giving them both the potion, but it is not a hot mess whatsoever. Just because you did something stupid like drinking the potion doesn't mean there is something wrong with the quest, if anything it just proves the freedom of the game, because lots of other RPG's wouldn't allow you to drink the potion, but this one does.

THAT'S THE POINT. YOU DO NOT NEVER EVER NEED THE KEY.

Yes, it's a mess: it's badly structured, it's buggy as balls and the polymorph isn't in-game reversible, which is a potential 100% fail point for a Honor run.


Srsly, please learn to read.


OH, and the rats are bugged as well: even if you destroy all the rat holes, they still keep spawning, thus making the entire point of having the rat holes to destroy 100% pointless.

How about your learn how to speak like a normal human being then?
Boink Oct 1, 2017 @ 5:16am 
Originally posted by zacharyb:
5. Umm don't say anything about someone's reading comprehension skills when you're not even speaking(typing) like a normal person. You don't use periods, you capitalize when you shouldn't, the way you wrote is just downright odd. English might not be your native language, but the way you wrote in your OP made it seem like you were complaining about dying from Alice.


Where's this other witch then, eh?

Originally posted by zacharyb:
How about your learn how to speak like a normal human being then?


Not my problem: if you cannot read bullet point style notes on a quest then you've never done QA or game design in your life.

Which is fine, but go elsewhere with your scratching and feeble insults on my English skills.
Last edited by Boink; Oct 1, 2017 @ 5:17am
zacharyb Oct 1, 2017 @ 5:17am 
Originally posted by Boink:
Originally posted by zacharyb:
5. Umm don't say anything about someone's reading comprehension skills when you're not even speaking(typing) like a normal person. You don't use periods, you capitalize when you shouldn't, the way you wrote is just downright odd. English might not be your native language, but the way you wrote in your OP made it seem like you were complaining about dying from Alice.


Where's this other witch then, eh?

I'm not sure what other witch he was referring to, so ask the other guy.
zacharyb Oct 1, 2017 @ 5:20am 
Originally posted by Boink:
Originally posted by zacharyb:
5. Umm don't say anything about someone's reading comprehension skills when you're not even speaking(typing) like a normal person. You don't use periods, you capitalize when you shouldn't, the way you wrote is just downright odd. English might not be your native language, but the way you wrote in your OP made it seem like you were complaining about dying from Alice.


Where's this other witch then, eh?

Originally posted by zacharyb:
How about your learn how to speak like a normal human being then?


Not my problem: if you cannot read bullet point style notes on a quest then you've never done QA or game design in your life.

Which is fine, but go elsewhere with your scratching and feeble insults on my English skills.

Lol, you must be an enjoyable person to be around. Shouldn't you be in school little kid? You know insulting everyone that is trying to help you is a very bad habit. Looks like your parents didn't teach you manners. Don't worry though you can always learn those.
Guzen Oct 1, 2017 @ 5:26am 
I think the quest about her being such a high level is fine. It gives you two options that can be completed at different levels based on what your party skills are. It also encourages investing into none combat skills if you want to do it ealier instead of just smashing your way though to everything. Its also like to point out that no matter what you do with her, you fight. Even if you succed in speach, you fight. So I think the structure is fine.
Starr Jan 7, 2018 @ 4:30pm 
I agree that this quest is badly designed. I'm on my second playthrough, and I see no point in fighting Alice at all.

> to point out that no matter what you do with her, you fight. Even if you succed in speach, you fight. So I think the structure is fine.
How is that fine? A bunch of dialogue options that no matter what you choose, you can't "win" the interaction? And you have to fight anyway? Sounds broken to me. Because with the way it is now, it makes more sense to sneak attack her and not even try to talk.
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Date Posted: Oct 1, 2017 @ 4:58am
Posts: 22