Divinity: Original Sin 2

Divinity: Original Sin 2

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Storage system.
So.. when is this getting a patch? Its garbage atm
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Showing 1-15 of 19 comments
joxertm22 Oct 1, 2017 @ 1:54am 
what storage.
craft needed useables, sell junk, keep nothing.

well except deathfog crates. those nifty things you need to store.
Thats cute but i actually store alot.

Skillbooks
Scrolls
Crafting materials
Potions
Legendary weapons

I can go on and on.
It needs a better storage system obviously. I am now struggling with 10 different chests and barrels on the topdeck. Not a effective way to manage items.
Seph Oct 1, 2017 @ 3:31am 
What are you even trying to say?

Of course it's going to be a huge mess if you're being a pack rat and keep everything. This isn't terraria, you are supposed to replace/sell useless things and not keep them around in chest and barrels. Level 4 legendary weapon is not gonna be of any use in act2-3, why bother keeping stored in a chest? Not to mention there is no reason not to always have your characters carry potions/scrolls etc.

tl;dr: Storage/inventory system is as good as how you keep managing it and get rid of useless things.

If you have any actual suggestion on how to improve it then let us know instead of whining about it since you are not using it properly.

Besides, all of those things you keep inside random barrels and chests are gonna be deleted with each act.
Suggestion on how to improve the storage?

Well how about a ♥♥♥♥♥♥♥ filter?

And thx for being a ♥♥♥♥, i can just smell ur murrican
Plus if i want to hoard everything, i should.

Like im gonna play how you want to play, thats adorable
Punished Vorst Oct 1, 2017 @ 3:37am 
I think I get what you're talking about OP.
You mean the inventory management system and how the game handles items, no?

There's a lot of things that annoy me about it as well.
Like how consumable items, arrows & grenades, and scrolls are constantly added to your hotbar and cluttering it up.
I also hate how you can't rename backpacks, when you have 3-4 backpacks that have the same name it gets pretty irritating to remember which bag is which when you're in a hurry.
Seph Oct 1, 2017 @ 3:37am 
You do realize there is a ingame filter to filter items by type/value/weight etc right?

And nice ad hominem, not a murrican though.
Originally posted by Seph:
You do realize there is a ingame filter to filter items by type/value/weight etc right?

And nice ad hominem, not a murrican though.
There is no filter in the storage chest, you do know this right?
Seph Oct 1, 2017 @ 3:41am 
Because it's pointless to keep ♥♥♥♥♥♥♥♥♥♥♥ of useless items in there and not just sell them
Originally posted by Seph:
Because it's pointless to keep ♥♥♥♥♥♥♥♥♥♥♥ of useless items in there and not just sell them
Are you sure ur not murrican? Telling people how to play their game and all that.

Seph Oct 1, 2017 @ 3:53am 
Way to be xenophobic, but no. In my country there is a thing called freedom of speech, I'm allowed to say anything that doesn't involve actual law infringement. Opinions are to be shared and not silenced by other parties' feelings just because they disagree with them.
Funny as thats exactly what ur doing. But good thing u showed u know some big boy words
Ser Williamson Oct 1, 2017 @ 4:28am 
Just from an outside point of view, Seph isn't coming off as aggressive - He is just pointing out that in the current system what you are doing will indeed create a headache for yourself.

And yes, I can see where you are coming from. Chests and containers have very little going for them other than just a scrollbar. In all fairness though, I really can't see Larian spending any resources on updating the UI of containers or implementing Stashes and so on.

You may find it unfair, but just consider that the average player probably isn't hoarding old items in storage (I am guilty of hoarding crafting mats though I must admit, keep in a bag). I just can't see them addressing an issue that only a tiny percentage of the playerbase would even come across.
Originally posted by Ser Williamson:
Just from an outside point of view, Seph isn't coming off as aggressive - He is just pointing out that in the current system what you are doing will indeed create a headache for yourself.

And yes, I can see where you are coming from. Chests and containers have very little going for them other than just a scrollbar. In all fairness though, I really can't see Larian spending any resources on updating the UI of containers or implementing Stashes and so on.

You may find it unfair, but just consider that the average player probably isn't hoarding old items in storage (I am guilty of hoarding crafting mats though I must admit, keep in a bag). I just can't see them addressing an issue that only a tiny percentage of the playerbase would even come across.
Having a filter in a storage chest should be default. And i doubt it will cost them alot of time and resources. But thx for being fair at least
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Date Posted: Oct 1, 2017 @ 1:48am
Posts: 19