Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just build your party correctly.
I must admit, I was a bit disappointed this happened so frequently. I ended up giving everyone polymorph 1 so they had chameleon and that I could just run away and then start the fight the way I wanted. That's a legitimate strategy, I guess, but it just feels like cheese.
Or, just give everyone escape artist, nuke a few enemies, retreat, and come back to finish them off.
I also ended up giving Beast (who I made a ranger) polymorph for this reason.
Yeah I've had to engage in guerrilla warfare a couple of times. Just trigger the ambush, retreat, then pick them off. Really boring though. guerrilla tactics are simple, they're just tedious and not very fun for me.
@corisai
I'm running a pretty standard party build. Tank/healer, tank, ranged dps, and magic dps. I was running for a while with a magic healer, but their healing abilities weren't very useful at their current level and skills. They needed more buff and healing spells to not be useless a few turns in (I'm probably leveled and rich enough to buy skill books to use them now).
What party are you running?
DOS2 isn't D&D or some classic dungeen crawls :)
Aren't you noticed effect of armor? You can't have tank in DOS2 - it's simply don't work here (past some very specific abuse of how enemies targetting works).
Plus cooldown-based spells screams "there's no sustain in battles, only dps-race".
You need to have 2 damage dealers with same type of damage (physical is easier overall).
So turn your party into : two-handed dps, ranged dps, magic support and summoner/necro - and you're golden (spec your dps correctly too : points in main damage stat + a bit of memory and nothing more, at first leveling only warfare and nothing more until it will hit 10, buy/craft new weapons every level).
You don't need to fear ambushes on classic (except when enemy level is notable higher then yours). Why? You will kill one enemy in turn or two and apply some crowd control too.