Divinity: Original Sin 2

Divinity: Original Sin 2

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Ebonwings Sep 28, 2017 @ 8:22am
Bone Widow or Incarnate
I'm at work so I can't really experiment but I was just wondering, if you have summoning and necromancer at level 10 both for discussion sake, which one of these does more damage out of the gate?

If anybody has matched the numbers
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Showing 1-10 of 10 comments
Vicious Sep 28, 2017 @ 8:31am 
With 0 buffs? Bone Widow, easily. With Infusions, Incarnate stands well on his own.
Ebonwings Sep 28, 2017 @ 8:59am 
Thanks
Morgian Sep 28, 2017 @ 9:01am 
Bone widow is weaker, because she has no magic armor and falls prey to status effects. Yes, you can put Frost Armor on her, but that lack makes the Incarnate better.
Tinsoldier Sep 28, 2017 @ 9:08am 
I'm mid-late game and I feel like my Incarnate is out damaging my bone widow consistently. Especially with infusions (blood!) and the physical/magical buffs, then it's hardly comparable. The exception to this is I never use the corpse-eater thing on the bone widow so I don't know how much that adds, maybe it's amazing. I keep bone widow as a backup in case a fight draws out, I lose my Incarnate or I need to aggressively reposition my summon.
little Star Sep 28, 2017 @ 9:11am 
From an AP standpoint ..

Bone Widow + Frost Armor is 4 AP. Haste/Clear Mind is 6. Physical Damage, single target, better mobility and higher damage than the Incarnate per single hit for your AP cost.

Incarnate + Physical/Ranged Infusion is 4 AP. +Haste/Clear Mind is 6. Depending on where you summon it or if you have to create a proper element first, that's increased. Infusing an element is another 1 AP. Warp Infusion for Mobility another 1 AP. So up to 8, 10 if you use Fortify/Magic Armor as well. Physical/Elemental Damage, can do AoE+Range attacks and cast spells that will hurt quite a bit.

If you learn more towards Summoner and pre-summon, Incarnate is better.

If you just want some additional damage next to your spell casting, Bone Widow is superior.
Hyperion Sep 28, 2017 @ 9:11am 
Incarnate hands down. It's a beast and can tank easily with your infusions and also brings utility to the table but damage too! Bone widow has tons of vitality, zero magical armor and some physical armor. You can't infuse that but can still serve as a back up strong pet in case your incarnate dies. Also keep in mind that when that happens after a few rounds to spawn ur widow next to the bodies to further increase the damage :).

On a side note you don't need 10 points into necromancy for the widow, it scales through your level and summoning just like any other summon.
Ebonwings Sep 28, 2017 @ 9:11am 
I haven't used the Bone Widow really just been hearing good things about it, was curious.
Ebonwings Sep 28, 2017 @ 9:14am 
So the corpse eater is actually a decent boost for the Widow?

And yea I remember the Necro summons aren't based on the Necro skill lol
little Star Sep 28, 2017 @ 9:17am 
Originally posted by Ebonwings:
So the corpse eater is actually a decent boost for the Widow?

And yea I remember the Necro summons aren't based on the Necro skill lol

It's a 30% damage boost for I think 2 or 3 turns, at the cost of 2 AP.
Morgian Sep 28, 2017 @ 9:18am 
It can be nice, but the farther you get in the game the more status effects become prevalent. During those extremely tedious (and boring) fights in act 4 the widow would be mostly useless, since she cannot even walk (dream arena or the final fight for example).

(It also irks me a lot that the dragonling summons can go only to the Red Prince. Maybe to you if you are the only lizard in the party, but I am not sure about that.)
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Date Posted: Sep 28, 2017 @ 8:22am
Posts: 10