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Bone Widow + Frost Armor is 4 AP. Haste/Clear Mind is 6. Physical Damage, single target, better mobility and higher damage than the Incarnate per single hit for your AP cost.
Incarnate + Physical/Ranged Infusion is 4 AP. +Haste/Clear Mind is 6. Depending on where you summon it or if you have to create a proper element first, that's increased. Infusing an element is another 1 AP. Warp Infusion for Mobility another 1 AP. So up to 8, 10 if you use Fortify/Magic Armor as well. Physical/Elemental Damage, can do AoE+Range attacks and cast spells that will hurt quite a bit.
If you learn more towards Summoner and pre-summon, Incarnate is better.
If you just want some additional damage next to your spell casting, Bone Widow is superior.
On a side note you don't need 10 points into necromancy for the widow, it scales through your level and summoning just like any other summon.
And yea I remember the Necro summons aren't based on the Necro skill lol
It's a 30% damage boost for I think 2 or 3 turns, at the cost of 2 AP.
(It also irks me a lot that the dragonling summons can go only to the Red Prince. Maybe to you if you are the only lizard in the party, but I am not sure about that.)