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Get Polymorph to either 1 or 2. 1 for Chicken Claw and Chameleon Cloak, 2 if you want flight (you do)
Pick up The Pawn for your talent.
Get 2 daggers, ALWAYS position yourself behind enemies fr auto backstabs.
Skills is a no brainer. Scoundrel and dual wielding primarily. Warfare secondary (get at least one early point for two knockdown skills). Couple of points into polymorph for support abilities/CC. Optionally dip into necromancy and elements for support spells.
If you're running lone wolf you have a lot of flexibility with secondary and optional skills, if not you're better off specialising and letting other characters worry about those.
I ahvent done much testing, but I think Warfare actually does more for your damage then Scoundrel. So, imo, either level Warfare and Scoundrel evenly, or leave Scoundrel at whatever level the skills you have are, and level Warfare.
That seems true for any physical class.