Divinity: Original Sin 2

Divinity: Original Sin 2

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Controlling Totems
Is there any possible way to control totems that you summon as a good portion of the time they hit targets that I dont want them to hit.
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Showing 1-5 of 5 comments
Witchthief Sep 26, 2017 @ 10:32am 
As far as I am aware, no. I think, but don't quote me on this, that they go for the closest target. It's the Incarnate that you get to control.
Last edited by Witchthief; Sep 26, 2017 @ 10:33am
they don't target the closest some of the times it feels like they just randomly select a target and attack it
tecaraofu Sep 26, 2017 @ 10:39am 
i think the totems AI first searches where it s damage will be most effecient.
Poison totems might even prefer healing ur own undead characters over dmging enemies.
So to control them u will have to loremaster the enemy u want to hit and create the right kind of totem in the perfect spot.
Nocturnalx36 Sep 26, 2017 @ 10:43am 
As far as I can tell it's totally random with the one exception that they will try to target the enemy that they will do the most harm to (in terms of resistances, not amount of health left.) Although
I have noticed totems tend to try to finish someone if they are on 1 hit.

Poison totems will however for instance heal an undead player even if there are targets to shoot.
Solid Snack Mar 2, 2018 @ 1:47am 
I would be happy if they actually just shot consistently at something. They seem to not fire half the time and "skip" their turn instead, despite having a clear line of sight to an enemy 5 metres in front of them. Annoying as no tomorrow.
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Date Posted: Sep 26, 2017 @ 10:21am
Posts: 5