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Докладване на проблем с превода
"Healing spells and potions will damage you for 100%
Duration x turns"
not a problem for me as i know how to remove it, but they changed it so it no longer say what remove it like it does on EVERY other neg effect
Says something about how the more "blank you have" the more you will know about an enemy. works the same for allies too, just don't remember what the stat was.
The standard heals (restoration, first aid, healing potion, food etc) will do damage instead.
Blood sucker, which normally heals undead as well as living, will damage them instead.
Poison, which normally heals undead, will damage them instead.
The full heal from Bedroll is not affected by decaying.
The passive heal from dealing damage while having points in Necromancy is not affected by decaying.
Since Cleanse Wounds removes decaying before applying the healing effect, the healing applied to a target is not affected by decaying.
Fortify can be used to remove Decaying
but like people mentioned if you are in Act 2 at that place where you get the debuff decay that is part of the quest. you have to kill the big ugly bird. to get rid of it. the bird is the source of the decay debuff in that area.
that is why your charakter says we need find the source for this ..
also dont forget.. if you remove decay and heal . healing lasts 2 turns .. the heal will deal dmg the second turn and they will get hostile