Divinity: Original Sin 2

Divinity: Original Sin 2

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Chav Sep 25, 2017 @ 12:26pm
Maksimum attribute points?
Hey.

Just getting started and planning character builds. In Divinity 1 you got enought points to maximize two or three attributes (cant remember), i cant seem to find anywhere that calculates how many attribute points you get so does anybody know? How many civil and combat skills can be raised to max?

Also how is the progression, does every point cost 1 point or do they increase in price as they did en divinity 1? Do you know af a table that calculates how many points you get each level, or is it just 1 each?
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Showing 1-6 of 6 comments
Necro Sep 25, 2017 @ 12:36pm 
you can get 40 attribute points in a skill max without gear, 10 combat and 5 civil
Necro Sep 25, 2017 @ 12:37pm 
the price does not increase like in dos1
wendigo211 Sep 25, 2017 @ 12:38pm 
1 point=skill or attribute level

You get 2 attribute points per level and 1 skill point. At level 1 you get 3 attribute points and 2 skill points. Each point you put in polymorph gives you 1 attribute. You should hit the low 20s by the end of the game. You gain civil skill points and talents at various levels.

Attributes are capped at 40 (70 Lone Wolf), combat skills are capped at 10 (20 Lone Wolf), civil skills are capped at 5. Items can increase attributes and skills beyond the cap, but you can't put anymore points in them from leveling up.
Sunshine Sep 25, 2017 @ 12:41pm 
Also its worth noting, when you respec a character who has lonewolf, during the attribute distribution it will softcap itself at 40 points (15 invested).

The work around for this is to just swap to the talent page and disable lone wolf -> Set your attribute to 40 or whatever value above 25 you were looking for -> Reenable Lone Wolf talent and the invested points will correctly double back to expected.
Chav Sep 25, 2017 @ 12:43pm 
Thanks guys
Viper Sep 25, 2017 @ 12:47pm 
Chav....maximum
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Date Posted: Sep 25, 2017 @ 12:26pm
Posts: 6