Divinity: Original Sin 2

Divinity: Original Sin 2

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OnionBro Sep 23, 2017 @ 3:10pm
Good geomancer spells?
Im focusing one of my characters on geomancy and wondering what the best spells are.
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Showing 1-3 of 3 comments
Prester Sep 23, 2017 @ 3:16pm 
all of them are mediocre but fun. its a very fun class. just learn everything whenever you see it.
Shaolin Sep 23, 2017 @ 4:27pm 
From my experience, I see geomancy as more of a support magic. For example, impale is great for slowing groups of enemies or as a combo setup for fire spells. Earthquake is a great aoe knockdown spell which allows a mage to work with physical dmg dealers. Living wall can totally deny some enemies participation in a fight or force them to move through hazards. Fortify is good to remove some negative status from characters.

I use all of them aside from mend metal on my mage and use fortify, mend metal and earthquake on my tank as well for utility. I would suggest levelling it to 3 or 4 to unlock the spells and then focus on other schools of magic.

wendigo211 Sep 23, 2017 @ 4:32pm 
One thing to remember is that the slow effect from oil bypasses armor. Making it one of the few forms of CC available to you before you can break the opponents armor.
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Showing 1-3 of 3 comments
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Date Posted: Sep 23, 2017 @ 3:10pm
Posts: 3