Divinity: Original Sin 2

Divinity: Original Sin 2

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Pilgrim Black Sep 23, 2017 @ 10:26am
Confused about the purpose of the source collar
I thought the source collar was supposed to stop you from using magic, but my party has been using magic the whole time. I just got it removed from the main party member, but it seems the only thing different now is that I can use amulets. What am I missing?
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Showing 1-14 of 14 comments
Malos Vrykin Sep 23, 2017 @ 10:26am 
I believe there is a difference between magic and SOURCE magic.
It only prevents you from using source magic, not regular magic.
Morgian Sep 23, 2017 @ 10:28am 
All the spells requiring source points are out, which doesn't mean much in act 1.
NouH Sep 23, 2017 @ 10:30am 
The purpose is to prevent sourcerers to turn into a Walking spawn of doom.
Last edited by NouH; Sep 23, 2017 @ 10:31am
⊶⦕ Gobbo ⦖⊷ Sep 23, 2017 @ 10:32am 
Someone is going through the game without paying any attention to the dialogue in a dialogue-heavy game apparently o____o
murometz Sep 23, 2017 @ 1:01pm 
Read up on the lore. :) Your PC is called a Sourcerer, not a Sorcerer. They and others like them have access not just to magic, but very powerful Source magic. -Plus, there's other stuff hinted at, above.

Mind, when you get the collar off, it still won't be a lot of source magic you have at your disposal. As to what your Source magic does, you did check it out when you created your character, correct? Because it's different for each of the Origins character, and different again if you design a character of your own.
NouH Sep 23, 2017 @ 1:07pm 
Originally posted by murometz:
Read up on the lore. :) Your PC is called a Sourcerer, not a Sorcerer. They and others like them have access not just to magic, but very powerful Source magic. -Plus, there's other stuff hinted at, above.

Mind, when you get the collar off, it still won't be a lot of source magic you have at your disposal. As to what your Source magic does, you did check it out when you created your character, correct? Because it's different for each of the Origins character, and different again if you design a character of your own.
Sourcerers are dangerous because some of them knows Source Vampirism, a example of this is when you start the game, there's a murder on the ship, that murder was caused because a Sourcerer removed its collar and used Source Vampirism to kill someone and collect its Source (The person death in the ship), and used this Source to escape and kill everyone on the ship.

For sourcerers that have Source Vampirism, collecting Source is a breeze for them, that's why they're considered the most dangerous ones, since they can out of nowhere just use a Source spell and nuke everyone like the old woman in the ship when you start the game, these sourcerers are also the ones that ends up attracting a horde of Voidwokens to them.
Last edited by NouH; Sep 23, 2017 @ 1:09pm
murometz Sep 23, 2017 @ 1:13pm 
Originally posted by Heleonis:
Sourcerers are dangerous because some of them knows Source Vampirism, a example of this is when you start the game, there's a murder on the ship, that murder was caused because a Sourcerer removed its collar and used Source Vampirism to kill someone and collect its Source (The person death in the ship), and used this Source to escape and kill everyone on the ship.

For sourcerers that have Source Vampirism, collecting Source is a breeze for them, that's why they're considered the most dangerous ones, since they can out of nowhere just use a Source spell and nuke everyone like the old woman in the ship when you start the game, these sourcerers are also the ones that ends up attracting a horde of Voidwokens to them.

Yes, I know. But I wasn't going to give it all away like that. ;) I just hinted at it, as well as the additrional power, and suggested checking out the lore. Seems a bit of a secret to me, though of course, each to their own. :)
The Badman Sep 23, 2017 @ 1:16pm 
Any people well verse in the lore know what is the energy source of normal magic?
NouH Sep 23, 2017 @ 1:19pm 
Originally posted by The Badman:
Any people well verse in the lore know what is the energy source of normal magic?
Normal magic do not use Source, elemental magic use energy from the elements itself, necromancy uses energy from death.
Zero Sep 23, 2017 @ 1:21pm 
Source is like life force itself. All the source skills in the game, save the one you start with, require multiple memory slots and 1-3 source points to use. They're also all pretty damn powerful, hence the limitation.
murometz Sep 23, 2017 @ 1:24pm 
Originally posted by The Badman:
Any people well verse in the lore know what is the energy source of normal magic?

I've never read an actual source (originating point) for normal magic in the lands. It's always been there, even as far back as the Age of the Dragon Commander, though civilization then had access to marvelous technologies (mostly steampunk stuff) that have long since vanished from the world. We might hazard a guess that the rise of vast magics was in part a reaction to this, by powers looking for new methods of dominating the world. Chaos in particular might be involved, since it actively seeks new worshipers.
Last edited by murometz; Sep 23, 2017 @ 1:37pm
Pilgrim Black Sep 23, 2017 @ 1:35pm 
Thanks for all the help. I pretty much didn't pay attention in the creating the character part. Hurricane knocked out power for a week and internet for a week and a half so far just rushed in once the internet was up and I could download it finally.
murometz Sep 23, 2017 @ 1:36pm 
Originally posted by soulgod2003:
Thanks for all the help. I pretty much didn't pay attention in the creating the character part. Hurricane knocked out power for a week and internet for a week and a half so far just rushed in once the internet was up and I could download it finally.

You have my sympathies. My sister, her husband and son were living with friends for the better part of the work, since they were without power, too.
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Date Posted: Sep 23, 2017 @ 10:26am
Posts: 14