Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you use it from stealth it does massive damage and if you take guerilla it does insane damage. You can either use it by going into stealth before initiating combat and either sneaking up behind an enemy to pre-emptively strike them or by staying in stealth at combat initiation and switching to your rogue to sneak up on a target and hitting them during one of you other charcter's turns. You can also use it with Chameleon Cloak.
The damage appears to be base damage x 140% x 2 (if in stealth) x crit bonus (if in backstab quadrant) x 140% (if you have Guerilla and are in stealth), Chamelion Cloak counts as stealth, as does invis pot.
So if your base damage is say 200 and you have say 180% crit bonus, you attack from sleath inside the bacjstab quadrant and you have guerilla I beleive it works out at something like
200 x 1.4(Mortal Blow base) x 2 (Mortal Blow stealth bonus) x 1.8 (backstab crit bonus) x 1.4 (Guerilla bonus) = 1,411. Even without guerilla it still does close on 1000)
Although it costs 3 SP to do this it only costs 2AP so with adrenalin potentially giving you two more shots even the biggest, baddest monster is going to be a very dead monster very quick or at the very least isn't going hurt any of your team, ever.
This is the point of the skill - a pre-emptive strike from stealth or invisibility to quickly and cleanly remove a dangerous enemy from the equation in one turn without question. That can turn the tide of battle in your facour decisively, so it's deefinitely worth considering.
But you have to get all three source slots to use it of course.
But its worth it, as a lone wolf rogue I have stabbed for like 10K damage in ARX (near end game) to kill one pesky kid (but wasn't enough to finish him off).
That is enough to break Lord Kremms armour and take him to 60% in one shot.. this will kill about 100% of all none bosses in one shot.. arguably making Mortal Blow the most dangerous skill in PvE and PvP for the game.
Edit: 60% on Kremm
one and a half years too late to the party but... with pyroclastic erution (another 3sp source skill) i oneshotted lord kemm at lvl 18, alone with most of the entire enemy team. Without prebuff, without highground, without stealth, without guerilla, without lone wolf, without death wish, basically just walked straight up, punched a random pally in the face to turn them hostile, and then "erupted".