Divinity: Original Sin 2

Divinity: Original Sin 2

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Langre Sep 21, 2017 @ 6:57am
How to get a A Sheep in Wolf's Clothing achievment?
Well, I dunno how to not fight Lone Wolves, I do not want to fight them. I'm a pacifist deep inside my soul. They always attack me. So, how to avoid fighting?
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Showing 16-30 of 38 comments
Excellentsword Mar 19, 2018 @ 6:38am 
♥♥♥♥. Guess I was roleplaying as a Lone Wolf too hard.
Hoshikudaki Mar 19, 2018 @ 6:16pm 
can still be done, it depends on the route you take. First time round I was in a muliplayer game and we did some crazy things to get out via the back gate.

Solo run, I had Sebille go alone in a barrel to the opposite end of the place where Mummie Dearest is, walked up the stairs with the right timing to get pass her then cross the fallen tree
Excellentsword Mar 20, 2018 @ 4:20am 
Tried same thing a bunch of times, just lost patience. It's kind of hard playing MGS with point-and-click.
Clumsy Lumberjack May 14, 2018 @ 6:01pm 
yo people, i think i figured it out. so im pretty sure that as long as saheila never actually enters combat, that the achievement will unlock once shes clear. That being said, I dropped sebille in a spot where she would be easily seen, then when its her turn ( she went first becuase of her initiative) I just switched to my main and saheilaand just creeped on outta there. ezpz.
spring-salad Jun 9, 2018 @ 6:21pm 
Originally posted by The Rememberer:
yo people, i think i figured it out. so im pretty sure that as long as saheila never actually enters combat, that the achievement will unlock once shes clear. That being said, I dropped sebille in a spot where she would be easily seen, then when its her turn ( she went first becuase of her initiative) I just switched to my main and saheilaand just creeped on outta there. ezpz.

The teleport out via waypoint or pyramid was definitely patched out at some point, but The Rememberer is correct. As long as Saheila never enters combat you can still earn the achievement.

An easy way to make sure she never enters combat and still have full use of your party to fight the Lone Wolves is to utilize the fact that she doesn't follow via teleport. You can leave her on the second floor where you fought Roost by teleporting the party to a waypoint and then walking back and fighting the Lone Wolves or by bringing one party member with a pyramid downstairs and then teleporting to them with the rest of your party. This will make sure that Saheila stays on the second floor and is unable to follow.

Once you've fought the Lone Wolves, walk back upstairs and Saheila will be anchored to your main character again. You can simply walk back to the Elven Camp from there and the achievement should pop.

Obviously fighting the entire encampment will net more XP, but if for any reason that is too difficult, you should only have to fight the Lone Wolves near the entrance. They are too far away to aggro the entire encampment and pave a clear path so that Saheila isn't spotted.

Of course, you can also do as others have suggested and kill the Lone Wolves prior to rescuing Saheila. Sneaking out is possible but difficult and it's less time-consuming to just fight them.
Ohpus Sep 30, 2018 @ 12:32pm 
Killing the wolves prior seems to be the *almost* only way at this point. (Playing Enhanced Edition)

I tried the pyramid and waypoint; they no longer work.

You can sneak, but if you try to do any teleport or nether swap tricks they go hostile immediately.

I found this part works.

* Sneak everyone behind the Elixir Mixer in the back.
* Use Cloak and Dagger to jump out of the compound as far as you can go.
* Use Teleport to teleport Saheila as far as she will go.
( I was able to get her almost to the other shore).

Move her a bit offshore and the achievement pops. Do what you want at that point.

Keep in mind while Saheila is in the compound she will stay annoying close to your main hero. So you may need to sneak her, then the main hero, and alternate the two often. She only stop trying to sneak back to your main hero when you exert control over her. She will stay put on the other shore. Quite annoying.
Last edited by Ohpus; Sep 30, 2018 @ 12:35pm
Erfan_Kashkai Sep 30, 2018 @ 2:08pm 
i kill all enemy and save sahila and get the achievement :D
russalky Nov 17, 2018 @ 11:56am 
For Definitive:
I cleared/set off all the traps in the area leading into the front entrance bridge to the sawmill.
I persuaded my way in.
Upon visiting Roost I killed him.
I then took the whole party with Saheila downstairs. Nothing will aggro in the room. I split off my main/saheila - make sure you have a player with a leap skill and a teleport skill (my huntsman Ifan and teleport gloves) and waypoint travel everyone but your main/saheila out, and walk them back to the front bridge.
To the right of the bridge is a *very* tall perch/tower. It is trapped at the top with oil & fire barrel, which will break the ladder. I broke this on the way in, but a leap skill will reach up there. Perch your teleport guy up there with a view of the end of the building. The teleport will reach about halfway across the platform to the door (with talents?), while standing at the back of the platform tower.
Sneak Saheila/Main out to the middle-right side of the platform, being careful of the one semi-patrolling archer near the gate, who can spot them. Timing!
Teleport Saheila first, all the way over to the ground. She will not try to go back to your main, who will likely now be in combat.
I walked her about halfway to the elven camp just in case, then repeated this teleporting my main the same way, out of combat.
Upon walking out of the formerly trapped area, the acheivement clicked and Saheila ran back to her camp (I did tell her I was taking her back there in conversation, which might matter).

Only problem is I killed Roost without getting all of Ifan's information out of him first, so now I get to do this over again!
Cyderic Dec 23, 2018 @ 7:54am 
Even with Definitive version there is an much easier way: Take the group and leave the second floor. Don't move. Open the map and teleport to the city. Saheila will stay where she is. She is safe there.
With the party, go and enter the cellar of Meistr (where you can get source points). Once entered, Saheila is suddenly with you and the quest is solved and you get the achievment.
whitebane Jan 4, 2019 @ 4:08pm 
Just kill everyone outside before fighting Roost. Worked for me.
Chaoslink Jan 4, 2019 @ 4:12pm 
Originally posted by DJtron:
I don;t know if this is a bug or not, but i just killed the guards on the way in and boom: you don't fight them on the way out. I didn't actually expect to get the achievement, it just kind of happened.
That is how I got it. It only matters if you kill them with her in the party. You can kill them first.
Nugget Oct 10, 2019 @ 7:22pm 
So my Pyramids wont teleport her, only my tteam
Stabbey Oct 10, 2019 @ 7:45pm 
Originally posted by Knyght Errant:
So my Pyramids wont teleport her, only my tteam

Yes, that was patched back in 2018. I got this achievement by first killing all the Lone Wolves and then rescuing Sahelia. But that was back in 2017, so I have no idea if that still counts or the achievement.
Chaoslink Oct 10, 2019 @ 7:53pm 
Yeah, most cheesy methods got patched. Blessed smoke might help though. It applies invisibility, even to Saheila.
Nugget Oct 11, 2019 @ 6:52am 
Originally posted by Chaoslink:
Yeah, most cheesy methods got patched. Blessed smoke might help though. It applies invisibility, even to Saheila.
I don't have that skill, but I am trying the "play as Saheila and sneak out" method
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Date Posted: Sep 21, 2017 @ 6:57am
Posts: 38