Divinity: Original Sin 2

Divinity: Original Sin 2

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Sand1972 Sep 19, 2017 @ 9:15pm
Beating Yarrow and Migo?
So has anyone managed to beat them both at the same time? After getting the Hero tag and the quest reward?
I thought I could use the teleport gloves to teleport onto one of the many cliffs overlooking their beach but the gloves wont let me on any of the surrounding cliffs.
And with their combined Physical and Magical armor doing any actual damage to them seems impossible as they keep healing their armor up faster than I can damage them down.

Has anyone else tried taking them on two at a time and survived?
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Showing 1-6 of 6 comments
Spacecowboy2011 Sep 19, 2017 @ 9:33pm 
Did with in my Tactician Lone Wolf game. Need to be at lv 4 or 5 with some solid dmg output to stand a chance, the trick is to hit both their phys or magical armor and then chain CCs with your characters while laying down the damage. Then again, the strat I'm using some might call cheesing, but let's jsut say Polymorph's Chameleon Cloak is STRONG when you then move said characters to a sneakable, hiding position.
if you manage to pick up a flower called "Yarrow" you can give it to Migo and get his ring in return
And then you can visit the Magister "Yarrow" and then you can present it as a proof that he is still alive. When you return to the beach where Migo is you will find out that Migo is actually the father of Yarrow and Magister Yarrow give you the key to the Magisters' office where you can pick up huge amount of loots.
I dont think its practical especially in higher difficulities to try fight against them. there is no high ground or oil barrels to use it as your advantage.
Mad Cow Sep 19, 2017 @ 9:59pm 
I teleported Migo out around the corner of the big rock in the water he's standing near. This resulted in him running all the way around the other side of it to reach me (guessing to avoid getting wet by going through the water, as the AI is smart about pathing to avoid status effects), which bought me some time to focus my whole team on Yarrow. Was still a tough fight, but getting them separated helped a lot.
Sand1972 Sep 20, 2017 @ 7:26am 
Originally posted by Mad Cow:
I teleported Migo out around the corner of the big rock in the water he's standing near. This resulted in him running all the way around the other side of it to reach me (guessing to avoid getting wet by going through the water, as the AI is smart about pathing to avoid status effects), which bought me some time to focus my whole team on Yarrow. Was still a tough fight, but getting them separated helped a lot.


I will give that a try today. I just find it ridiculous that the Huntsman bonus is to have "higher ground" and their beach is surround by cliffs, but none that the game will actually let me teleport up to.
I found it easy enough on classic but I'd wager it not worth the bother if you're playing on tactician. I don't remember the fight too clearly but I tried to keep Migo perpetually slowed or otherwise magic CCed while my physical fighters beat down Yarrow and eventually were able to knock her down etc.

It's not like you get anything amazingly awesome (though Migo's armor is ok for a fair part of Fort Joy) so if you find it too hard just leave it.
Trith72 Sep 20, 2017 @ 8:08am 
It wasn't too bad on classic mode. Just CC Migo and burn Yarrow down as fast as possible. I had the Red Prince Stomp/Rush/Cripple Migo and had Fane (my summoner) casting a new totem every turn. With Lohse healing and using atrophy and Ifan using a decent crossbow it was over in 3 or 4 turns. Key with Yarrow is get her Mage armor down ASAP because she will regen it quickly any block and status effects if you let her.

EDIT: Like a poster above said, I think I also teleported Migo once the CC wore off on him just to get him off Fane. I dropped him as far up by the northen shipwreck as I could into a waiting puddle of oil.
Last edited by Trith72; Sep 20, 2017 @ 8:11am
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Date Posted: Sep 19, 2017 @ 9:15pm
Posts: 6