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Close ranged is fine, you have to focus on stripping down one type of armor and applying crowd control (knockdown, stun, slow, polymorph, etc). Have some way to heal/buff for increased survivability. Try to target one enemy at a time rather than spreading damage. Use the environment to your advantage (use barrels to block pathing or to set environmental effects). Lower difficulty. I'm not sure how you allocated points/skills so can't comment there.
Do a bit of research into character and party builds to better focus your party. When playing, don't be scared to save often and right before where you think a fight will happen, or when it's quest inducing dialogues. When getting skill books, look for skills that knock down or hinder enemies when armor is depleted/or magic armor deleted. Tactical use of skills that freeze, knock down, charm and essentially hinder the enemy are the key to taking them out of the fight fast. Also try to get a feel for tactics that start you on higher ground or your party behind some cover to make the enemy come to you, don't waste your turn just running to the enemy so they get their full movement beating you. Eventually you'll learn to recognize elements and use them to your advantage, see a puddle of water or blood? Electrify it if an enemy is standing on it. Poison gas cloud with undead in it got you down? Use a fireball to light it up. This part of the strategy takes time to learn but when you get it used on you enough, you'll learn it.
Also not to ruin anything, part there's a part of the game where you'll be on a ship. You'll have a chance to redistribute your attributes, skills and abilities and such; all your party members will be able to do this. This is huge when you get a better idea of what you want your individual party members to acomplish.
I know that's a lot to take in, and I probably left you with more question than answers; but sometimes it'll be trial and error before you know what to focus on.