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not sure what you're on about, Fane is probably the best character at any role because of his source skill. The other characters don't really bring anything to the table that makes them better at being a rogue over him, especially useless Ifan and his spirit wolf. Lohse's ability only works when magic armor is down, Sebille's special can be mimicked through potions and armor. Flesh sacrifice is neat but you can replicate that by wearing the shapeshifter mask and becoming an elf.
On the other Hand, Beast, by virtue of being a dwarf, has more health and some extra evasion, both of which are helpful for melee combatants.
Yeah, I'm really not feeling all this Fane rocks as melee and mage... But your arguments are really logical...
I second this. I enjoy dwarves as rogues for the already stated reasons.
Also, from an aesthetic viewpoint, Beast is the perfect height to swoop in and rupture tendons. I always felt it was weird to see a tall ass elf or skeleton do things like that.
As long as there is no Decapitate skill :-)
No, Fane is weak mage and ranger (3SP skills >>> fane ability). You can use source orbs - but they're expensive in act 2 and in act 4 you have access to tea so ...
BTW. Flesh sacriface is better then double turn if you plan to use arrow storm or meteoric shower.
2. Rogues don’t need critical chance, they can backstab enemies and backstabs count as critical hits.
3. Fane has the best origin skill in the game, only matched by the custom origin one.
4. Fane, as an undead, get’s fake death and free lockpicks.
TL,DR: Technically, Fane is the best character in-game, regardless whatever the class you want to roll, the only reason to opt out from Fane, is the healing mechanics, if you dislike having to throw poison around to heal him up.
Fane. Fane can use the mask of the shapeshifter to turn into a elf and get flesh sacrifice.