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I mean, the game has a villain tag for just such ocassions...
Please! Mercy must be given!
I'd be careful with that. Sometimes your closest allies are your geatest enemies. Played a Knight / Necro character a while back with a friend, let the friend be the 'face' of the team. Only thing is, like much of ya, he decided just full on massacre was their end goal to maximize profit and XP.
We argued a good bit about the approach. But once he decided he'd started murdering in Driftwood and 'getting away' with it, that's when things went sour.
My axe is still wedged in his skull in Cloisterwood, his remains left where they fell. I never bothered to rez him after that.
Moving on.
Rest in piece, my friend. To answer your question of "What's next?" the answer is the Hall of Echoes.
With that said, there are people in the town whose death will affect some interactions you have later in the game - dialogue and maybe a quest or two in some minor way. If you kill people indiscriminantly, there can be consequences (sometimes significant, often none) which affect or even break quests later in the game; if you're okay taking that chance, then have a ball. So far as I know, you can kill pretty much everyone and still progress through the main plot of the game (though you might need to get creative and make prodigious use of Ghost Sight, etc).
It also may be a stupid thing to do, as you may end up killing valuable or somewhat important people, for quests or to trade.
There are a number of different endings that you could head toward.