Divinity: Original Sin 2

Divinity: Original Sin 2

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Repairing items in D:OS 2
So, I just finished Divinity Original Sin Enhanced Edition (GOG version). Great game, loved playing it, loved the loot, the combat, the exploration, the story, but one thing that irked me a bit was having to 'repair' items all the bloody time!

It wasn't so much the fact that items needed repairing as such i.e. the concept was OK, but the way it was implemented. You had to look at each bit of equipment to see if it needed repairing, then right click and select repair (after having obtained a repair hammer by anyone in your party).

It was just so much pointless 'busy work'. Why not have a simple 'repair every thing on everybody' button for example? One click, done. All the current system does is waste your time.

I mean, why would you NOT repair all your equipped items?

Waiting for an item to turn orange / red on the UI was asking for trouble IMHO. You didn't want to risk a wand or staff or sword breaking in the middle of a battle.

How does this work in D: OS2?
Last edited by Thimple ThighMan; Oct 9, 2017 @ 10:08am
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Showing 1-12 of 12 comments
BlazeRomulus Oct 9, 2017 @ 10:01am 
Your armor will never need repairing, as far as I've seen at least.

Weapons will lose durabiltiy only if you missuse them, i.e using melee attacks on doors/random objects will lower durability.

There are repair hammers to repair them them though.
Full_Regalia Oct 9, 2017 @ 10:08am 
yes they overhauled the damage/repair in DOS 2, it no longer an annoyance.
Ashera Oct 9, 2017 @ 10:11am 
I have yet to repair a single item.
Do you use the delicate spear or something?
Thimple ThighMan Oct 9, 2017 @ 10:34am 
Originally posted by Ashera:
I have yet to repair a single item.
Do you use the delicate spear or something?

To whom were you addressing the comment?
Ashera Oct 9, 2017 @ 10:41am 
Originally posted by Thimple ThighMan:
To whom were you addressing the comment?

To you, "having to 'repair' items all the bloody time!". I have yet to repair a single item, the only one I could imagine repairing would be this one item "delicate spear" which has 1/1 durability.
Jackal Oct 9, 2017 @ 10:50am 
I never had to repair any of my gear in any of my playthroughs till the end...
Thimple ThighMan Oct 9, 2017 @ 10:55am 
Originally posted by Ashera:
Originally posted by Thimple ThighMan:
To whom were you addressing the comment?

To you, "having to 'repair' items all the bloody time!". I have yet to repair a single item, the only one I could imagine repairing would be this one item "delicate spear" which has 1/1 durability.

You realise, I was talking about D: OS 1 - Enhanced Edition?

Especially towards the end of the game where the fights became multi-turned battles, my wands on a couple of the characters would degrade to 23/50 or so, boots to 10/20, helmets to 25/30 etc. If they'd been hit by melee attacks, then armour would significantly degrade too.

Rings never seemed to degrade, nor amulets IIRC.
Last edited by Thimple ThighMan; Oct 9, 2017 @ 10:57am
Sohamkar Oct 9, 2017 @ 11:03am 
Unlike DOS 1, DOS 2 doesn't compel us to repair items every now and then. I used repair hammers for Crafting lock picks.
Ashera Oct 9, 2017 @ 11:06am 
Originally posted by Thimple ThighMan:

You realise, I was talking about D: OS 1 - Enhanced Edition?

Especially towards the end of the game where the fights became multi-turned battles, my wands on a couple of the characters would degrade to 23/50 or so, boots to 10/20, helmets to 25/30 etc. If they'd been hit by melee attacks, then armour would significantly degrade too.

Rings never seemed to degrade, nor amulets IIRC.


Yeah I see that now. Rather long post for "how does DOS2 go about repairs different from DOS"
Repairing is in the game, I fail to see why they bothered. Larian may aswell have removed item durability entirely and not a difference would be noticed.
Last edited by Ashera; Oct 9, 2017 @ 11:06am
Sohamkar Oct 9, 2017 @ 11:07am 
Then everyone will use Anathema to one shot the biggies.
Thimple ThighMan Oct 9, 2017 @ 11:10am 
Originally posted by Ashera:
Originally posted by Thimple ThighMan:

You realise, I was talking about D: OS 1 - Enhanced Edition?

Especially towards the end of the game where the fights became multi-turned battles, my wands on a couple of the characters would degrade to 23/50 or so, boots to 10/20, helmets to 25/30 etc. If they'd been hit by melee attacks, then armour would significantly degrade too.

Rings never seemed to degrade, nor amulets IIRC.


Yeah I see that now. Rather long post for "how does DOS2 go about repairs different from DOS"
Repairing is in the game, I fail to see why they bothered. Larian may aswell have removed item durability entirely and not a difference would be noticed.

No such thing as long posts, just short attention spans. ;)

The clue was in the very first sentence.

Anyway, I'm glad to hear they've sorted out that junk mechanic. It was getting really irritating as the game went on.
Last edited by Thimple ThighMan; Oct 9, 2017 @ 11:13am
DarkFenix Oct 9, 2017 @ 11:10am 
Repairing is in the game, but in very limited fashion. Only melee weapons actually have durability, and only smashing objects with them depletes that durability. Repair hammers are consumables now though, so if you intend to use a sledgehammer shaped lockpick you might need to bring a few.
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Date Posted: Oct 9, 2017 @ 9:58am
Posts: 12