Divinity: Original Sin 2

Divinity: Original Sin 2

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Code Oct 6, 2017 @ 4:47pm
Bone Widow nerf
The one decent summon in necromancy gets nerfed why?
Necromancy lacks AOE damage spells, and Bone Widow already had a shorter time on it than incarnate. This was one of the few tools Necro had for decent consistent damage output. :steamsalty:
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Showing 1-15 of 45 comments
Pinkspring Oct 6, 2017 @ 4:56pm 
Honestly it does take down most enemies I face in 2, maybe 3 turns. Solo. If I put any of my party members near said enemy it will rarely survive a turn.

I can understand.
Jork Oct 6, 2017 @ 4:58pm 
bone widow got nerfed because it needed to be nerfed. it had far too much hp and did way too much damage. wait for a mod to come out that undoes the nerf if you want to play with OP bone widow.

necromancy does more than summon. aside from dimensional bolt and the useless planar gateway, the entire point of the summoning skills spells is to summon and augment the incarnate. one necromancy spell outperforming the entire core of the dedicated summoning skill made no sense.

it was an oversight that the bone widow was the top tier summon, considering it was outperforming the incarnate for far less skill point investment for the whole game.
Last edited by Jork; Oct 6, 2017 @ 9:32pm
Code Oct 6, 2017 @ 5:34pm 
Thing is, it did not out perform incarnate if you used the incarnate inteligently, incarnate was just as tough lasted longer and had much more flexibility befitting its focus. Bone widow was just a tough single target physical damage source for 3ap.

When you add in environmental effects, other magic classes could deal the same damage for 3ap with a well placed AOE that a bone widow does.
Grumpy Old Guy Oct 6, 2017 @ 6:38pm 
yeah I don't get it either the bone widow has no magical armor either so it's super vulnerable to status effects from magic.
Raynezazki Oct 6, 2017 @ 6:41pm 
Bone widow was not OP. It could be instantly CC'd. Yes it had a lot of physical armor and damage but since every enemy just about has access to magical CC it was nowhere near as much of a threat as it could've been.

all that nerf did was make the Incarnate even more of the defacto option than it already was.
Grumpy Old Guy Oct 6, 2017 @ 6:43pm 
Originally posted by Raynezazki:
Bone widow was not OP. It could be instantly CC'd. Yes it had a lot of physical armor and damage but since every enemy just about has access to magical CC it was nowhere near as much of a threat as it could've been.

all that nerf did was make the Incarnate even more of the defacto option than it already was.

Not really the incarnate was nerfed by 50% damage with the removal of the +25% damage buffs from power and farsight infusions so now there isn't much reason to bother with summoning since archer, 2H knight, rogue, and pure mage are all more effective.
Raynezazki Oct 6, 2017 @ 6:46pm 
Originally posted by Rabid Elevator Midget:
Originally posted by Raynezazki:
Bone widow was not OP. It could be instantly CC'd. Yes it had a lot of physical armor and damage but since every enemy just about has access to magical CC it was nowhere near as much of a threat as it could've been.

all that nerf did was make the Incarnate even more of the defacto option than it already was.

Not really the incarnate was nerfed by 50% damage with the removal of the +25% damage buffs from power and farsight infusions so now there isn't much reason to bother with summoning since archer, 2H knight, rogue, and pure mage are all more effective.

Wait they nerfed the incarnates damage? But why?

Because mages weren't meh enough. -_-
Last edited by Raynezazki; Oct 6, 2017 @ 6:46pm
H U G E Oct 6, 2017 @ 6:49pm 
Originally posted by Raynezazki:
Originally posted by Rabid Elevator Midget:

Not really the incarnate was nerfed by 50% damage with the removal of the +25% damage buffs from power and farsight infusions so now there isn't much reason to bother with summoning since archer, 2H knight, rogue, and pure mage are all more effective.

Wait they nerfed the incarnates damage? But why?

Because mages weren't meh enough. -_-

Summoner isnt really a true mage class since you could just pump all your stats into strength.
Crit mage builds are unbelievably powerful.
Jork Oct 6, 2017 @ 6:54pm 
Originally posted by Code:
Thing is, it did not out perform incarnate if you used the incarnate inteligently, incarnate was just as tough lasted longer and had much more flexibility befitting its focus. Bone widow was just a tough single target physical damage source for 3ap.

When you add in environmental effects, other magic classes could deal the same damage for 3ap with a well placed AOE that a bone widow does.
flexability doesn't mean much when you can pop a 3 AP summon that's strong enough to melt enemy physical armor. no amount of flexability from the incarnate could kill as quickly as widow could. not to mention you needed to invest even more AP to infuse your incarnate unless you summoned him on a surface nearby.

the only time the incarnate was a better choice is if you were up against a heavily physical armored grunt who had low magic armor.
Originally posted by Raynezazki:
Bone widow was not OP. It could be instantly CC'd. Yes it had a lot of physical armor and damage but since every enemy just about has access to magical CC it was nowhere near as much of a threat as it could've been.

all that nerf did was make the Incarnate even more of the defacto option than it already was.
because armor of frost wasn't something you could cast for just 1 more ap on the very same turn to make him not CC'able

that spell completely invalidates his lack of magic armor being "balanced"
Last edited by Jork; Oct 6, 2017 @ 7:07pm
Raynezazki Oct 6, 2017 @ 7:09pm 
Originally posted by HUGE:
Originally posted by Raynezazki:

Wait they nerfed the incarnates damage? But why?

Because mages weren't meh enough. -_-

Summoner isnt really a true mage class since you could just pump all your stats into strength.
Crit mage builds are unbelievably powerful.
Eh true but it feels magey to me.

@Jorkfield: Armor of frost on the widow is it not being able to be used on an ally meanwhile you completely avoid that with the incarnate. Also you say 1 AP like summoning the bone widow wasn't already 3AP. Its more expensive than summoning an incarnate with a farsight infusion and then lacks the ranged attack an incarnate would have.
Last edited by Raynezazki; Oct 6, 2017 @ 7:12pm
Jork Oct 6, 2017 @ 8:33pm 
Originally posted by Raynezazki:
Originally posted by HUGE:

Summoner isnt really a true mage class since you could just pump all your stats into strength.
Crit mage builds are unbelievably powerful.
Eh true but it feels magey to me.

@Jorkfield: Armor of frost on the widow is it not being able to be used on an ally meanwhile you completely avoid that with the incarnate. Also you say 1 AP like summoning the bone widow wasn't already 3AP. Its more expensive than summoning an incarnate with a farsight infusion and then lacks the ranged attack an incarnate would have.
3 AP + 1 AP magic armor is not expensive considering its AP efficency was top notch with how broken it was. it more than paid for itself since it's not a one-off like most abilities.

scrolls of frost armor are also common so it's not like it's a big deal popping the main skill on bone widow. on the off chance an ally needs more magic armor i can use one of the scrolls if the main skill is on cooldown.

the nerf is justified. summoning 1 bone widow as a crutch to cheese the game was not balanced. wait for a mod to undo the nerf if it bothers people that badly
Last edited by Jork; Oct 6, 2017 @ 8:35pm
H U G E Oct 6, 2017 @ 8:36pm 
Originally posted by Jorkfriend:
Originally posted by Raynezazki:
Eh true but it feels magey to me.

@Jorkfield: Armor of frost on the widow is it not being able to be used on an ally meanwhile you completely avoid that with the incarnate. Also you say 1 AP like summoning the bone widow wasn't already 3AP. Its more expensive than summoning an incarnate with a farsight infusion and then lacks the ranged attack an incarnate would have.
3 AP + 1 AP magic armor is not expensive considering its AP efficency was top notch with how broken it is

scrolls of frost armor are also common so it's not like it's a big deal popping it on bone widow. on the off chance an ally needs more magic armor i can use one of those.

the nerf is justified. wait for a mod to undo the nerf if it bothers people that badly
This.

People don't seem to realize bone widow would always outdamage your character when speccing into summoner.
Investing a couple more AP to keep it not CC'd is literally the best investment you could make.

Bone widow was so ridiculously powerful before and deserved a nerf. People are pretending like it is unviable now that its base stats got lowered a bit and that simply isnt the case.
Ashera Oct 6, 2017 @ 8:44pm 
Doesn't matter. Living Artillery summon is best summon anyway.
H U G E Oct 6, 2017 @ 8:47pm 
Originally posted by Ashera:
Doesn't matter. Living Artillery summon is best summon anyway.
Source points = slavery
Jork Oct 6, 2017 @ 8:52pm 
Originally posted by Ashera:
Doesn't matter. Living Artillery summon is best summon anyway.
he always makes me think of plants vs. zombies :steamhappy:
Last edited by Jork; Oct 6, 2017 @ 8:52pm
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Date Posted: Oct 6, 2017 @ 4:47pm
Posts: 45