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For dual wield builds you need to avoid the dual wield skill al togeather. It is literally the worst possible way to increase your dual wield damage. But that's okay, because Warfare & Scoundrel are great. The thing is, very few people are putting warfare points in scoundrels, leaving themselves damage poor.
There is a calculator for it all here, which suggests where to spend points for your weapons.
www.irodemine.com/divinity2/damage.php
My "rogue" type character, with its guaranteed back stabs was hitting say 1k. My partner with his 2h hammer, points sunk into warfare, str, wits has 60% crit chance, non crit for 800. Crit for 2k.
I think that raw damage beats out ANY 20% resist buff or +2 finesse buff your offhand weapon will bring.
If anything, 2h weapons need their math changed so they don't scale so crazily.
Difference between sword/mace/axe?
Lets say all these weapons are the same level, here's their damage...
Axe: 27-33, average: 30
Hammer: 28-32, average:30
Sword: 29-31, average: 30
The weapon types will have the same average DPS regardless, but each type has a different min/max damage range.
I know axe's have the biggest damage range, I'm not sure which is lowest range / in the middle between the sword/hammer.
Staves weapon damage is lower than that of other 2h.
From memory it was something like (lonewolf), 10 warfare, 10 scoundrel, 6 dual wield.
2 geo, 2 hydro for support options.
Roughly 40 finesse, 24 con.
Kricket, if you have any tips on how I should distribute points to max my efficiency or nice tricks I'd love them :)
Nothing has been more amusing than, Rupture Tendons + Chicken Claw + Corrupted Slash + Restoration.
Does Polymorph's Apotheosis synergies as well with Mortal Blow as I am assuming?
at 22 I could almost one shot braccus with mortal blow.
Either way, the second set of stats on the offhand do not outweigh the raw damage of 2h, as OP suggests.
Chicken Claw was nerfed in the last patch, enemies will now only run 6m, instead of using all their AP running.
You have three multipliers, Attribute+Weapon Skill, Warfare and Critical Hit. To max your damage you want to increase the lowest of those multipliers. That means maxing Warfare and Scoundrel and leaving Dual Wield alone.
So with Lone Wolf you should end up with something like a 70 Finesse, 20 Warfare and 20 Scoundrel. Making your multipliers 4, 2 and 2.5 giving you a 20x damage modifier on your backstabs. Don't forget to use your masterwork runes on your weapons too.
If you went, 70 Finesse, 20 Dual Wield and 20 Warfare instead your multipliers would be 5, 2 and 1.5 giving you a 15x damage modifiers on your backstabs.
Of course 2H is even better, with 70 Strength, 20 Two-Handed and 20 Warfare your multipliers would be 5, 2 and 2.5 for a 25x damage modifer, but you would need to find another way to get critical hits.
Putting all the multiplier stuff away, dual daggers also have a lower base damage than the two-handers do for most of the game. I.e. when two-handers were averaging 100 damage, daggers were averaging 40 damage, so dual daggers were 60 base damage vs. 100 base damage for the two-handers. Daggers do start to catch up, still, until I hit about level 17, my two-hander's normal attacks did as much damage as my dagger wielder's backstabs.
The nerf to chicken claw isn't really much of a nerf. Enemies have 6ap each turn anyway, only way they'd have spent more would be from any saved up AP, eg dogs that chill at the bottom of a ladder till the end of the fight.
I haven't made it far into the third island so that may be why I think 2h is so strong, is the second island sort of where you see the biggest gap between the different melee builds?
If you drop an enemy one round sooner... that means one less attack it has on the party. This more than makes up for increased armor or defensive enchantments by the numbers in most cases.
This link seems really helpful if its accurate, can anyone confirm the math behind the coding on that calculator is accurate to the current patch?
Wow dude, i was just readin about weapons and then all of sudden BAM you throw a spoiler without even warning or anything... thanks alot.