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Alright!
can you delete your answer? xD
Doesn't it open again though when you get to Arx? You can find her at the docks, amid the crumbling, voidwoken-infested ruins of Arx, and she's fully possessed. There are bodies around her, suggesting the demon in her is in full kill mode. Does the quest not reopen here?
What about the cat though? Can you transport the cat with her when the girl moves to Lady Vengeance? If not, then the quest is still fubared just as badly as in the original version. Murdering the cat or abandoning the cat are both barbaric, so they shouldn't be the only options.
I don't want to spoil much more. Just keep the girl alive and I think you'll be happy with the resolution.
I've read hearsay from another poster on this board who said that she claims she is going to find her cat. But no, I'm not happy with that resolution, because that would be impossible for her to accomplish, given that she would have no way to return to Bloodmoon Island, no way to bypass the death fog surrounding it, no way to enter the vault where her cat is, etc.
So if her making an erroneous claim which she will never actually be able to fulfill, thus the cat will still forever remain forever abandoned, is the only 'resolution' the game offers, then it's still not satisfying or acceptable.
Besides, if they can transport the girl to Lady Vengeance, then there is no reason why they can't do the same with the cat. And/or they could take the cat with them when they use Waypoint travel to Lady Vengeance on their own, just like they do with each other all the time, and with Sir Lora. So no matter what, it makes zero sense to abandon the cat in the first place. The game arbitrarily forcing the player to do that is a clear example of really bad writing. And it's also something that they definitely should have remedied in the "Definitive Edition," but apparently didn't.
She won't find her cat though, I didn't want it to be lonely so I put it out of its misery.