Divinity: Original Sin 2

Divinity: Original Sin 2

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Lerrasien Nov 1, 2017 @ 11:38pm
Executioner Ninyan
So is this supposed to be a war of attrition or what? I've managed to keep teleporting her away from the group to the point to where they didn't have evasion and could be killed. But now I'm just sitting here missing for eternity and she won't die...
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Showing 1-15 of 27 comments
Lerrasien Nov 1, 2017 @ 11:43pm 
I finally killed her by making her run through fire over and over, but there has to be an easier way to do this...
^DreeMax^ Nov 2, 2017 @ 1:41am 
Originally posted by Lerrasien:
I finally killed her by making her run through fire over and over, but there has to be an easier way to do this...

Polymorth > spider legs. Melee character will have decent chance to hit her now.
Soren Nov 2, 2017 @ 2:17am 
The huntsman skill glitter dust or some aoe spells.
Gregorovitch Nov 2, 2017 @ 2:32am 
Nayan has perma-evasion and can oly be killed by magic, against which she has a crap ton of magic armour.

At level 9-ish, which is where you will typically hit this encounter, on tactician I found it almost impossible to get even close to winning this fight. The L12 archers and dog are just far too strong especially when buffed by Nayan's eevasion thing. It looks impossible by design without specialised advanced tactics (or cheese however you want to put it)

My advice is to resolve this peacefully now through persuasion rather than wait to level up. Head back to the Lady V and repec sufficient Persuasion temporarily on someone if necessary.

The reason for this is that freeing Siva advances the plot to give you a certain power without which a very large number of quests in and immedately around Driftwood that you should be doing first to level up ready for the big stuff to come are either more or less impossible or if not completely incomprehencable without this ability. Therefore you should free her at the first possible opportunity, even if that means letting Ninyan off the hook.

The game does not make it obvious to you that this is so which IMHO a weakness in design. It is too easy to decide to wait for some level ups and come back much later to deal with Ninyan in the manner she probably deserves. It's a mistake to do so.
Last edited by Gregorovitch; Nov 2, 2017 @ 2:36am
Rion Nov 2, 2017 @ 2:41am 
Tactician difficulty, managed to put her into sleep with Chloroform at Lv9, then used spider legs and crippled her. Also buffing Peace of Mind is helping due to +20% to accuracy. Didn't even have to deal with reinforcements because she got CC'd all the time.
Azirahael Nov 2, 2017 @ 2:43am 
I used lots of magic, and managed to freeze/stun her, and then had her slip on ice. So she never got the chance to whistle for backup.

After getting murdered 3 times, when i tried that, it worked surprisingly well.
^DreeMax^ Nov 2, 2017 @ 2:47am 
Originally posted by Gregorovitch:
Nayan has perma-evasion and can oly be killed by magic, against which she has a crap ton of magic armour.

You are so wrong here actually.
Gregorovitch Nov 2, 2017 @ 3:11am 
Originally posted by ^FuN^ DreeMax:
Originally posted by Gregorovitch:
Nayan has perma-evasion and can oly be killed by magic, against which she has a crap ton of magic armour.

You are so wrong here actually.

Yes I just checked: she starts with 123 magic armour. If you don't pre-emptively CC her immediately she will a) call her L12 adds and b) buff her magic armour to about 600 or something (or her silent monk does, I'm not sure).

I had no means at my disposal to do that since her initiative was high enough to always go first on combat start so no matter what I did pre-emptively it was not possible to control her before she got her first turn.

Therefore beating her at L9 is contingent on having some means to CC her on a single pre-emptive hit (which is I think in principle impossible) OR have enough intiative on one of your team to go first in turn order once combat starts after the pre-emptive strike and so CC her before she gets her first turn. I would suggest that is only likely if you are playing with Lone Wolves.
Last edited by Gregorovitch; Nov 2, 2017 @ 3:14am
^DreeMax^ Nov 2, 2017 @ 3:41am 
Originally posted by Gregorovitch:
Originally posted by ^FuN^ DreeMax:

You are so wrong here actually.

Yes I just checked: she starts with 123 magic armour. If you don't pre-emptively CC her immediately she will a) call her L12 adds and b) buff her magic armour to about 600 or something (or her silent monk does, I'm not sure).

I had no means at my disposal to do that since her initiative was high enough to always go first on combat start so no matter what I did pre-emptively it was not possible to control her before she got her first turn.

Therefore beating her at L9 is contingent on having some means to CC her on a single pre-emptive hit (which is I think in principle impossible) OR have enough intiative on one of your team to go first in turn order once combat starts after the pre-emptive strike and so CC her before she gets her first turn. I would suggest that is only likely if you are playing with Lone Wolves.

I beaten her twice with solo 2H and Rogue. Strategy is pretty simple - teleport her away, deal with all reat first. Since main danger comes from two lvl 12 magisters you need to kill them first. Than dog and silent dwarf. After that you just need to kill her with help of spider legs. Nothing really hard. Battle itself is pretty painful anyway, but its so far from impossible without magic.
Zunnoab #931 Nov 2, 2017 @ 5:52am 
I didn't even know about the evasion. Since was just like "kill the distracted Magisters" or something and I attacked.

AE spells obliterated that encounter for me and all my characters are hybrids (on classic though).
Lerrasien Nov 2, 2017 @ 5:55am 
I completely forgot Glitter Dust was even a thing lol. I was running a solo huntsman build with some spells (with the mod that allows spells to be based off of weapon damage type stat) [To mitigate the difference of challenge with scaling enemies and me being a solitary target] and I never saw the Glitter Dust book, so it didn't even cross my mind x_x
Lerrasien Nov 2, 2017 @ 5:58am 
Also, since I was above her and her friend's level, they leveled upon entering combat, so starting combat with CC was impossible :D
Lerrasien Nov 2, 2017 @ 6:00am 
@^FuN^ DreeMax

That's basically what my strategy was too, except I didn't have Spider Legs or Glitter Dust to deal with her once she was alone. So I just fireballed and oiled (turning into fire) the entire area and just flew back and forth until she died lol.
Lerrasien Nov 2, 2017 @ 6:01am 
Originally posted by Zunnoab #931:
I didn't even know about the evasion. Since was just like "kill the distracted Magisters" or something and I attacked.

AE spells obliterated that encounter for me and all my characters are hybrids (on classic though).

Idk how AE spells would make a difference since they all miss 90% of the time (unless you split them from the Ninyan).
^DreeMax^ Nov 2, 2017 @ 6:03am 
Originally posted by Lerrasien:
@^FuN^ DreeMax

That's basically what my strategy was too, except I didn't have Spider Legs or Glitter Dust to deal with her once she was alone. So I just fireballed and oiled (turning into fire) the entire area and just flew back and forth until she died lol.

First time at 2H I havent spider legs as well, because I didn't pick up Polymorth at all.
Man that was hilarious battle because only thing I can do atm is let her make ice from water around and wait when she runs to attack me and go to knockdown by her own ice xD Was a long trip!
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Date Posted: Nov 1, 2017 @ 11:38pm
Posts: 27