Divinity: Original Sin 2

Divinity: Original Sin 2

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DreamPod9 Oct 29, 2017 @ 12:57pm
Anyone else finding Source points pointless?
Practically impossible to obtain, enemies that sap source points randomly at higher levels. Am I the only one that's just ignored this mechanic entirely? Only disappointment is missing out on some cool looking spells that take 1, 2 or even three source points, plus action points to cast for a round if not summons.

The whole concept seems forced, I understand the tie in to the story but otherwise it just hasn't even seemed worth the effort.
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Showing 16-26 of 26 comments
Muted Kobold Oct 29, 2017 @ 9:09pm 
Originally posted by DreamPod9:
Ok, so being over 100 hours in and I haven't even been to Arx yet, when do you acquire source vampirism?

You get source vampirism from completing the godwoken ritual the second time. Once you have source vampirism, it becomes much easier to maintain source. You can suck the source from dead bodies. Or you can drain a source point from the living in combat after you reduce their magic armor to zero.

Yes, you can do the same thing that enemies can do. It took a while for me to figure that ♥♥♥♥ out because the skill does not explicitly state it.

Once you have that skill, it is not so penalizing to just start blowing away your source points, because you have a steady way to get it back.

Another note... you can not drain the source from ruined corpses. If the person dies from being burnt, electrocuted, or frozen - you can not drain them. I think this is the same for bodies that have been blown up.
Last edited by Muted Kobold; Oct 29, 2017 @ 9:12pm
zacharyb Oct 29, 2017 @ 9:19pm 
Originally posted by Smerk:
Peeps ok to kill, but not take obsolete source. Fair enough 😎

I mean completely wiping someone from existence isn't something you should do lightly.
Smerk Oct 29, 2017 @ 9:33pm 
Yeah, fair call. But I just feel killing them initially kinda takes the cake.
wds_ncs Oct 29, 2017 @ 9:39pm 
"I may have killed you, but at least I allowed you to spend the rest of eternity hanging around the spot where I did it!"
Say Oct 29, 2017 @ 9:56pm 
I mean, lets be real here. Source spells have an insanely long CD and AP cost, is the source cost really necessary? I'm playing with the "no source" mod that removes the source cost from spells.

It just makes the game more convenient. With or without the "no source" mod, you still only get to use the spell once per fight and it takes up a whole turn so really the only difference between using the mod and not using the mod is just the 5 minute waste of time after the fight cleaning up corpses with source vampirism.
Smerk Oct 29, 2017 @ 10:24pm 
Originally posted by wds_ncs:
"I may have killed you, but at least I allowed you to spend the rest of eternity hanging around the spot where I did it!"
Yeah I dunno if I agree on a few levels, but it's cool. I feel where yas are coming from.
Bunny Girl Senpai Oct 29, 2017 @ 10:25pm 
Act 2 and 4 have source fountains. I think source skills are a really cool concept that ties the story and combat together.
Eliof Astora Oct 29, 2017 @ 10:26pm 
Originally posted by wds_ncs:
"I may have killed you, but at least I allowed you to spend the rest of eternity hanging around the spot where I did it!"
nah, they go to the Hall of Echoes. Some spirits disappear if you give them relief / peace in the afterlife.

But they are all fcked in Hall of Echoes anyways. The gods feed on souls
FloatingToadThing Oct 29, 2017 @ 10:31pm 
Every act does have an infinite source of source. Although they're not as easily available in the case of acts 3 and 4.
Damashi The Kaotic Oct 29, 2017 @ 10:45pm 
Originally posted by Leo The Schrodinger's Cat:
Originally posted by DreamPod9:
Ok, so being over 100 hours in and I haven't even been to Arx yet, when do you acquire source vampirism?

You get source vampirism from completing the godwoken ritual the second time. Once you have source vampirism, it becomes much easier to maintain source. You can suck the source from dead bodies. Or you can drain a source point from the living in combat after you reduce their magic armor to zero.

Yes, you can do the same thing that enemies can do. It took a while for me to figure that ♥♥♥♥ out because the skill does not explicitly state it.

Once you have that skill, it is not so penalizing to just start blowing away your source points, because you have a steady way to get it back.

Another note... you can not drain the source from ruined corpses. If the person dies from being burnt, electrocuted, or frozen - you can not drain them. I think this is the same for bodies that have been blown up.
It says sets drain on enemies blocked by magic armor on the tooltip.
wds_ncs Oct 29, 2017 @ 11:06pm 
Originally posted by Eliof Astora 🔥:
Originally posted by wds_ncs:
"I may have killed you, but at least I allowed you to spend the rest of eternity hanging around the spot where I did it!"
nah, they go to the Hall of Echoes. Some spirits disappear if you give them relief / peace in the afterlife.

But they are all fcked in Hall of Echoes anyways. The gods feed on souls

There are some that hang around, though, if you're checking! :)
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Date Posted: Oct 29, 2017 @ 12:57pm
Posts: 26