Divinity: Original Sin 2

Divinity: Original Sin 2

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Holon Oct 26, 2017 @ 11:05am
Void stuff spawns forever, how fair is that?
I am at that white magisters camp trying to rescue Gwydian, I maganged to kill all the white magisters around but during that fight about 8 void-oil creatures spawned and although I killed quite some of them they continue to spawn more and more!!! When I kill one, there will spawn another until I am dead. And there is no hint how to stop that.
What a bad game design is that?

By the way, the same happens when I try to rescue Hannag, she leaves me alone with some magisters and 3 void portals that spawn enemies forever. Really developers?

Don't get me wrong, I love this game so far, but I hate such a design where you get no hints how to deal with the situation.

Edit: typos
Last edited by Holon; Oct 26, 2017 @ 11:08am
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Showing 1-10 of 10 comments
Akatosh Oct 26, 2017 @ 11:12am 
Well, they don't come from nowhere. They are spawned by the big ones.
It's a bit like if the Magisters complained because each turn, your Summoner add a new totem on the battlefield.

But yeah, I agree with you, some fight are linked to a specific script and drive you crazy until you figure what to do.
The lizard consulate was, for me, the worst fight ever ...
wds_ncs Oct 26, 2017 @ 11:17am 
Originally posted by Gondii:
I am at that white magisters camp trying to rescue Gwydian, I maganged to kill all the white magisters around but during that fight about 8 void-oil creatures spawned and although I killed quite some of them they continue to spawn more and more!!! When I kill one, there will spawn another until I am dead. And there is no hint how to stop that.
What a bad game design is that?

By the way, the same happens when I try to rescue Hannag, she leaves me alone with some magisters and 3 void portals that spawn enemies forever. Really developers?

Don't get me wrong, I love this game so far, but I hate such a design where you get no hints how to deal with the situation.

Edit: typos

Hm, the enemies in the Blackpits encounter spawn in three set waves, IIRC. What exactly are you seeing happen?

With Hannag, if she aggros and creates portals, you can attack the portals directly to stop the flow of enemies. Are you also saying that she aggroed even when you tried to help her?
Pillagius Oct 26, 2017 @ 11:24am 
For Hannag there's a simple workaround, which is basically "enemy of my enemy" kind of thing.

For Rince battle - there's a sort of... specific way to deal with it. It was driving me crazy first few attempts, but then figured out the trick for this one.

In short: simply find a good spot (and there's a pretty obvious one) and keep fending off waves. Ranged attack large blobs, melee - small ones. Any summons will be a big help, even if they don't do much damage.
Also you don't really have to kill off all the magisters right away - they will be of help since they often switch to attack blobs, or become targets of these black mofos. As an option - teleport them far away, so they end up fighting voidlings.
Last edited by Pillagius; Oct 26, 2017 @ 11:27am
Holon Oct 26, 2017 @ 11:48am 
Hannag left the fight although I convinced her that I will help. She was just gone, she didn't attac anything, she just left me there with the portals. She disappeared.
Last edited by Holon; Oct 26, 2017 @ 11:49am
Holon Oct 26, 2017 @ 11:54am 
I will try the blackpits fight by teleporting the magisters near the voids. Sounds fun. But still, I am pretty sure I killed all the big ones and the small ones still spawned. But I'll try again (although more than one hour fight was for nothing now -.- )
And by the way, how do you survive such fights without any summons? I have 3 pets I can summon, I can't imagine some of these fights without them oO
Last edited by Holon; Oct 27, 2017 @ 1:39pm
Holon Oct 26, 2017 @ 12:01pm 
But I need help elsewhere: It seems like I need to destroy shriekers again in the blackpits camp. Did I tell you that I sold that helmet (with the skill to destory them) for money? :D Is there another way to destroy them? I hope I can buy the helmet back at the vendor in the city...but that will be expensive.
Last edited by Holon; Oct 26, 2017 @ 12:02pm
wds_ncs Oct 26, 2017 @ 12:08pm 
Originally posted by Gondii:
Hannag left the fight although I convinced her that I will help. She was just gone, she didn't attac anything, she just left me there with the portals. She disappeared.
She disappeared or she died? She's scripted to sacrifice herself--I thought that's actually the only way she can open the portals.

If you agreed to help her and she aggroed anyway, I believe that's a bug that I've seen (and seen others reporting). You should try starting the fight outside of her line of sight.

Originally posted by Gondii:
I will try the blackpits fight by teleporting the magisters near the voids. Sounds fun. But still, I am pretty sure I killed all the big ones and the small ones still spawned. But I'll try again (although more than one hour fight was for nothing now -.- )
And by the way, how dod you surie such fights without any summons? I have 3 pets I can summon, I can't imagine some of these fights without them oO

They do keep spawning--three waves or so.

It's such a drawn-out fight that having a support oriented character or two is worth while. But like Pillagius said, get a couple of your guys with ranged attacks to play king of the hill on top of the derrick and that's half the battle right there.

EDIT:
Originally posted by Gondii:
But I need help elsewhere: It seems like I need to destroy shriekers again in the blackpits camp. Did I tell you that I sold that helmet (with the skill to destory them) for money? :D Is there another way to destroy them? I hope I can buy the helmet back at the vendor in the city...but that will be expensive.

Yes, you should have acquired or will acquire that skill by pursing the "Powerful Awakening" questline.
Last edited by wds_ncs; Oct 26, 2017 @ 12:08pm
Chaoslink Oct 26, 2017 @ 12:08pm 
The helmet is only good for three uses anyways. You can use purging wands if you have them, or use your source vampirism skill, but this option is trickier as the ability has short range. You need the necromancer ability to resist death, then rush to the shrieker and hit it with source vamp. YOu'll get hit by the shrieker but it cannot kill you on the spot. So long as you get it before the ability wears off, you're good.
Eonwe Oct 26, 2017 @ 5:56pm 
Originally posted by Chaoslink:
The helmet is only good for three uses anyways. You can use purging wands if you have them, or use your source vampirism skill, but this option is trickier as the ability has short range. You need the necromancer ability to resist death, then rush to the shrieker and hit it with source vamp. YOu'll get hit by the shrieker but it cannot kill you on the spot. So long as you get it before the ability wears off, you're good.

Or you can just sneak behind the shrieker using the sneak skill or invisibility, then use source vampirism. As soon as your start the source vampirism animation the shrieker can't do anything.

You could even sneak behind him, activate the portal and then leave him alone if you dont have the source vampirism skill yet, which was my case in my 1st playthrough. The portal is somewhat safe to teleport to even if the shrieker is alive, but leaving a pyramid on the floor a bit further is a lot safer.
Last edited by Eonwe; Oct 26, 2017 @ 5:58pm
Zzaken Jul 26, 2019 @ 12:32pm 
Sorry to Necro the thread.
I only picked this game to play now.

Anyway, this is how I killed those monster easily on Gwydian's fight:
The primordials HAVE to die quick;
There are two spawn points for them, one northwest and one northeast of the main tower;
Have at least two casts of Rain or Blood Rain;
Have at least Two casts of Teleport;
Make the teleporter have access to both Spawn Points (on top of the tower);
Make the Rain caster have access to one;
Teleport one of the Primordials to the opposite side (on both spawns, Oil Primordials and Fire Primordials);
One Rain MUST be used as soon as the FIRE Primordials arrive, because they spawn cursed oil and sets it on fire on THEIR TURN, thus, using Rain before their turn comes stops that.

How you kill them is up to you, I had some good Electric AOE and Freezing spells, that with rain kept them stunned while I killed 'em.

Hope it helps other people picking this game on GOG, like me.
(Had to run this encounter a few times since I'm underleved/geared...)
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Date Posted: Oct 26, 2017 @ 11:05am
Posts: 10