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To kill the necromancers you need to find and destroy (or absorb) the soul jars of the necromancers. They are cursed to be immortal and imprisoned. The soul jars are in a hidden cave in the cliffs on the beach right where you fought the salamanders, there's a shipwreck and a bunch of larvae and seeker corpses near there. It should be marked on your map, too, I believe.
If you can't find it you just need to slide down the vines in the sanctuary and then follow the beach - where the beach meets that stone face there's an illusory cave entrance - that's where the jars are. And a bunch of loot.
You have to go through that cave, solve a riddle and grab the jars. You then bring them back to the sanctuary priestess and after you destroy or absorb them, the necromancers actually die - you don't have to kill them yourself.
As to the barrier, you can either use the source (for which you need a source puddle, absorb one of the souls from the jars or get a functioning dousing rod and steal the source from the zombie in the cage. To access the ancient machine you need to go into a sewer pipe on the same map, you'll enter a secret room with a lever you have to pull to reveal the ancient machine right next to the barrier. Feed it the source and the barrier should disappear. You can also use teleport to bypass the portal entirely.
that spoiler trivia is actually really cool. I didn't know that.
but yeah, there is a reason why the Magisters are rounding up and locking up sourcerers. Sure there is something shady and evil behind what they are doing, but on some level they are right.