Divinity: Original Sin 2

Divinity: Original Sin 2

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bibron Sep 2, 2017 @ 2:19pm
Add something for orientation
Please, add something so you know in witch direction your camera is angled(north, south, west, east).
That's the only thin right now, that kinda annoyes me really hard ;-(
I set the minimap to not rotate and jeah ... Right now I have no idea in witch direction I lock at ;-/
(or did I overlock something?)

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Showing 1-5 of 5 comments
Dao of Yakitori Sep 2, 2017 @ 2:22pm 
On the minimap there is a little "N" which indicates north, so you know which direction you're facing. It can be pretty hard to notice, it's right at the edge of the minimap circle. Just look at one specific spot of the minimap, and keep rotating it until you notice the "N".
bibron Sep 2, 2017 @ 3:14pm 
No no, that's not the point. My minimap is always locked to north.
The thing is, I have NO ♥♥♥♥♥♥♥ idea in what direction my camera is looking.
It's really confusing, and its's really annoying.

Kolopaper Sep 2, 2017 @ 3:18pm 
In the options -> gameplay. You will find an option called Rotating Minimap. Maybe you should check that! My N sign on the minimap, is rotating with the camera as it should
bibron Sep 2, 2017 @ 3:28pm 
I disabled the rotaion of the minimap.
I really hate it, if the minimap is changing cardinal point while moving the camera(because it's confusing me if I use the "big map"), thats why i locked it to allways north.
I don't know, but an indicator if your camera is angeling north or what ever would be helpfull.

edit:
like in MM3 ;D A little diamond or what ever
Last edited by bibron; Sep 2, 2017 @ 3:30pm
AndaRos Sep 22, 2017 @ 12:48pm 
The game is now released and there's still no fix for this. It's so irritating when I have to move the camera to find out which direction it's looking at with the Rotating Minimap option disabled.
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Showing 1-5 of 5 comments
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Date Posted: Sep 2, 2017 @ 2:19pm
Posts: 5