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From what we've been shown so far, all of the above do not affect the game directly. The DM can request the rolls, activate them, and then decide if he will move objects around, throw items, damaging effects or whatever else.
The game will also come with an editor/toolsset/mooding tools that will alow to create those custom (single player/co-op) campaigns that can be played without a GM, just like the "offcial campaign".