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bomb most rooms in the top line is good for opening dead ends too
personally i hate staff and bow (the damage feels weak, their jump attack is a pain to hit)
im not so keen on one handed (i feel like id always want either a greatsword or a spear instead)
i like dual wield and spears (both having nice mobility and crowd options)
i love two handed (big hits and spin to win)
With all that said i usually prefer melee, while it's not as safe.... with some good items and decent skill, the stagger and knockdown capacity is much better with melee and easier to handle some heavy prays..... that's if and only if, you know how to avoid some pattern attacks and come out unscathed, and that's twice as important for bosses.... else you'll get wiped out without mercy.
As for melee itself.... i enjoy mostly shield and sword, or spear..... i absolutely hate dual blades, they feel weak and dont stagger enemies as well as others. For two handed i don't like the flow and how slow they are, and the special is crap. That said..... skills have a big role in your weapon.... some skills are just meh and don't make a differences..... but for instance, dual blades with holy awaken are BEAST..... just like the guardian of justice that will wreak havoc and destroy a room of powerful enemies without breaking a sweat.
Sorry if this was too long hehe, i tried to sum up most things i've learned so far and how i adjusted to my playstyle.
Hope you have fun!
I don't know.... i usually go for some sweeping or good dmg skill.... if i went for healing i'd go for something like the pray skill more than harvest i believe.... but i also doubt i'd go for healing anyway.... if anything, i'd go for shield no doubt