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http://forums.monomipark.com/viewtopic.php?f=3&t=448&p=4119#p4119
Build mode
OK so when you start the game you are limited to how every many cgaes there are but once you run out of room it is over. The house is in a ok spot to start but imagine if there was a open concept (next point below this) then you could add a build mode to make your own place to live/stay. If the openworld concept was used then you couold allow them to basically make there own village of slimes and let players really enjoy the game. also it is dumb you have to use designated area for trees (fruit, just let us grow trees anywhere and have them not despawn after so many uses that is a dumb concept since every other tree in the game stays).
Open world
SO when i say open world i dont mean minecraft or skyrim im thinking more of a well designed man made non-generated open concept. In the back of the spawn behind the house is a open area...In my opinion having a gate that has a special key or something to open that leads to a VERY large forest with stumps lakes and a micture of slimes would be awesome. If there was a story (my other reccommendation to you the devs) you could have quests to find rare/ special one of a kind slimes that are olny in the open like forest. To give a bit more depth if you added diffrent biomes to the open world area and aloowed for a build mode to place cages and a house/telepad that would be awesome.
A bloody story
The game needs a story liek come on the plot so far si your a farmer of slimes who grinds collecting the slimes ♥♥♥♥. not enough plot. (if there was aopen world you could make huge storys of caves you need to explore for science and ♥♥♥♥ idk)
good game all in all but please add the things above plaaaaaaaaaaaaaaaaaaaaaaaaassssssssssssssssssssssssss