Marvel: Ultimate Alliance

Marvel: Ultimate Alliance

View Stats:
Character Mods
Are there any functional character mods for this version yet?
< >
Showing 1-6 of 6 comments
Codmaster Mar 6, 2017 @ 8:33pm 
Nope. Only some skins
KL36720 Mar 6, 2017 @ 9:00pm 
Besides retexturing through Texture Finder & Skinnerui, boosters (new powers or/& effects can also be used through XMLBCUI. This is where creating custom character mod starts, like what Dihan did on Helion Mod.

BTW, i update some tutorial about Effects & Color Charts. But remember, some effects has alpha channel, which is very important
Last edited by KL36720; Mar 6, 2017 @ 9:02pm
Uncle Ruckus Mar 7, 2017 @ 5:37am 
Originally posted by Kaley Katalyst YT:
Are there any functional character mods for this version yet?
Not at the moment and probably won`t be. MUA modding community is either dead or not very active. Sad truth is that without tools and skilled modders, we won`t see any mods, except some hud icons or other simple mods.
KL36720 Mar 7, 2017 @ 5:43am 
Originally posted by Nameless:
Originally posted by Kaley Katalyst YT:
Are there any functional character mods for this version yet?
Not at the moment and probably won`t be. MUA modding community is either dead or not very active. Sad truth is that without tools and skilled modders, we won`t see any mods, except some hud icons or other simple mods.

As well as the existing programs like Skinnerui, XMLBCUI, Texture Finders & FBs (Extractor & Builder), Photoshop related tools
Last edited by KL36720; Mar 7, 2017 @ 5:43am
Well they need to wake up then! I always wanted to play as enchantress but, never got the chance to. Sucks that the old mods do not work for this version.
KL36720 Mar 8, 2017 @ 11:32pm 
Originally posted by Kaley Katalyst YT:
Well they need to wake up then! I always wanted to play as enchantress but, never got the chance to. Sucks that the old mods do not work for this version.

The only one that can still be used for now are:
*Transfer the retextured textures of OR MUA PC IGB ones into not-so RE ones. If some of the PS2 textured has the same textures as in RE, which is not related to the boss characters who has loading screens like Doom, Ymir, Mephisto, Loki, .etc in gameplay, can be easily transferred to RE. Like i mentioned on the guide i made about this game's compatibility about model uses between this not-so RE & other pre-RE versions
*Modified Effects, as long it's not related to the textured IGB which turns out to be pre-RE & mesh mods

There still no news on Activision & Marvel fully reviving Marvel RPG community like Marvelmods, or/& releasing Alchemy Engine program, including Patch 3 which should be part of Legendary Edition for both MUA & XML series since DMC4SE & SCIIHD, something which Activision & Marvel did not follow. Also, none of us know how to use Fmod to create fsb
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Mar 6, 2017 @ 8:29pm
Posts: 6