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Windows is not good at handling monitors with different refresh rates, it can force it to adjust the refresh rates on the fly when one monitor needs to be refreshed, and the idle/sleep functions are also not reliable inherently. Personally I never use them because I always have a couple of windows open and sometimes the graphics driver violently resizes and repositions my windows after turning off the displays or entering hibernation.
Wallpaper Engine has an option to shut off while the displays are turned off, so this might help.
The FPS setting is really nothing else than what you would expect, it's just an FPS limit. In general the program only does what is absolutely necessary in order to work, especially with scene and video type wallpapers, it doesn't interact with the graphics driver or system in any way besides what is necessary to display an animation.
As for the refresh rate, that is something I am well aware of, Vsync in many games simply refuse to work properly in Borderless mode if both monitors are on, with the FPS fluctuating between 72FPS (half the main monitor's refresh rate) and 60.
As for the display options, that doesn't seem to be the issue. What seems to happen is that Windows will begin to lock up instead of turning off the monitor, with the odds of it happening increasing the higher I set Wallpaper Engine's FPS limit. As a matter of fact the only reason I even put 2 and 2 together is simply because after throughout googling for the issue, I found a thread on Wallpaper Engine's subreddit with the exact same problem I was having, and sure enough closing Wallpaper Engine seems to have fixed the issue entirely.
Mind you it still works perfectly fine when only one monitor is turned on, it just becomes a gamble when both monitors are running, which seems to be like NVidia driver is just unsure of what's happening and crashes without recovering.
Lastly I should add that both monitors are also of different resolution and brand, so surely that must also be contributing to the overall mess that is Windows and multi monitor setups.
Editing to add picture of GPU temp and clocks. Left being Current Value, Middle being Min and Right being Max value recorded on HWMonitor after running Cyberpunk for a bit.
https://i.gyazo.com/e040729d25f5d276c3ec0227645264c1.png
Does the issue occur at all if you set both monitors to 60Hz? If it doesn't happen then, this is at least something that could be reported to Nvidia because it may be precise enough for them to fix.
Your Nvidia driver is also several months old so you could try updating it and also using the "clean installation" option in their installer just to be on the safe side.
Do you have HWMonitor running at all times or was it just now when testing? If yes, could you check if the issue occurs when this is not running? Since it's tighter integrated with drivers it could just increase the chance of something odd happening, but I assume you just had it running now coincidentally so in that case you don't have to test this of course.
I don't see anything else, besides that driver crashes have been logged. Hopefully updating the driver will help, but if not I fear that only Nvidia could really resolve this. Shutting off the wallpaper beforehand would be the only workaround I could think off, but the app already supports this and is unfortunately at the mercy of how and when Windows sends the respective events.
As stated before, I have gone through many different driver versions, so whatever this issue is, is not something that they broke recently. I have suspected before it's a driver issue, and I suspect it might have to do with uneven display frequencies and the higher FPS simply causing the GPU to not idle properly.
Weirdly enough, it does seem to be a rather specific issue since it never happens while the PC is in use, rather while it's attempting to idle, which leads me to think any 3D application making use of both monitors simultaneously might cause the exact same crash to happen.
As for HWMonitor, I keep it open from time to time, usually when leaving the PC running overnight when I install/replace hardware, in this case replaced the factory Wraith Prism with a new CPU cooler, but I've also had crashes where it's not running.