Wallpaper Engine

Wallpaper Engine

Zobacz statystyki:
Linux and xwinwrap
Would you consider looking into porting this over to Linux? For years I've used a combination of shantz xwinwrap and either xscreensaver hacks or mplayer to get animated desktop on Linux. Seeing a project like this finally being realized and supporting steam workshop and html5 makes me super optimistic about it's potential.

I'm not expecting a port to happen any time soon, but I'm hoping you might consider looking into it and experimenting with pre-existing tools like xwinwrap to get an idea about existing tools that might make porting over to Linux easier.
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Wyświetlanie 16-22 z 22 komentarzy
Isaiah 13 kwietnia 2017 o 12:54 
Początkowo opublikowane przez ambidot:
Początkowo opublikowane przez Pengu:
I hope it happens because I do eventually want to move too linux and there are still some applications holding me back including this one.
use a screensaver or similar program, and set your WM to always maximise borderless, ignore, and keep it below other windows.
That can work but it obviously won't be the same so I'd rather wait a bit.
Cashman 18 kwietnia 2017 o 12:51 
Too be honest, I even think people are willing to pay for it twice if necessary. Make a paid windows version and a seperate paid Linux version. This way it would at least be somewhat profitable for you as a dev.
◢ k r i s ◤ 18 kwietnia 2017 o 14:30 
Well - the whole appeal is html5 and 3D scenes in Steam workshop. If you make a separate application, it won't share the same workshop and would only bring html5 wallpapers to Linux (which probably can be done already using a Chromium kiosk mode or something).

And so without the shared Workshop, you may as well just use the tools already available (in OP).

I'm not sure making a separate version just for Linux users is really all that great of an idea if it means segregating the Workshop away from both communities.

A crowd-funding or some other to help bring WE to Mac and Linux might work for additional fundraising outside of product purchases. Though I think the problem isn't funding with this so much as actually porting. WE is heavily based on a Windows-only playback framework. Discussed in other, similar threads, porting WE to another platform comes with many issues that money alone won't solve.
Ostatnio edytowany przez: ◢ k r i s ◤; 18 kwietnia 2017 o 14:38
Rabbit in A House 18 kwietnia 2017 o 15:21 
For video and web wallpapers you can simply set the _NET_WM_WINDOW_TYPE of your browser/player's window to _NET_WM_WINDOW_TYPE_DESKTOP (need the Xorg compabilty layer under Wayland):
$ xprop -id `xwininfo|grep 'Window id'|cut -d' ' -f4` -f _NET_WM_WINDOW_TYPE 32a -set _NET_WM_WINDOW_TYPE _NET_WM_WINDOW_TYPE_DESKTOP
Alternatively, use the "below" flag:
$ wmctrl -i -r `xwininfo|grep 'Window id'|cut -d' ' -f4` -b add,below
Chrome/Chromium's app mode (chromium --app=URL) works well. Kiosk mode disables the secondary click menu. MPlayer works, though VLC seems to handle loop start/end transitions in a much better way.

To remove window decorations, change the _MOTIF_WM_HINTS:
$ xprop -id `xwininfo|grep 'Window id'|cut -d' ' -f4` -f _MOTIF_WM_HINTS 32c -set _MOTIF_WM_HINTS "0x2, 0x0, 0x0, 0x0, 0x0"
Ostatnio edytowany przez: Rabbit in A House; 26 września 2017 o 13:13
◢ k r i s ◤ 18 kwietnia 2017 o 17:57 
Ah - never really looked into html5 wallpapers, so didn't know you would use --app. I'll have to give that a try later when I get a chance.

For xscreensaver, I would put something like this in my .xinitrc
xwinwrap -b -fs -sp -st -- /usr/lib/xscreensaver/glmatrix -root -window-id WID &

mplayer worked the same way too using -wid WID
Schinigami 26 września 2017 o 2:15 
As for now You can always use as alternative... Komorebi
https://github.com/iabem97/komorebi/releases
You can just download wallpapers from workshop for example using some VM and then use Komorebi... I know that this is not the same, but always it's a nice alternative ( You can have Your icons on desktop, I'm just saying because You can find on the net solutions which tell You that no icons...)

However We would really like to welcome Wallpaper Engine on Linux, so We just have to wait...
Ostatnio edytowany przez: Schinigami; 26 września 2017 o 2:57
MrDev023 2 grudnia 2018 o 4:24 
+1
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