Wallpaper Engine
Mystic Light plug in?
New to WPE and quite loving it btw!

I currently have a corsair keyboard and I see WPE has an icue plug in which is great but I am wondering does WPE have plug in's for the other main light syncing software out there?


Right now the whole RGB sycning thing seems fragmented so it seems to me it would be good if WPE could kind of pick up the reins and have plug in's for the major one's like:

msi mystic lights
asus aura sync
gigabyte fusion
asrock polychrome

and maybe then then razer chroma since razers eems fairly popular but It would be better to get the major moboboards makers get a plug in before razer any day.

Now maybe WPE can do this already, not sure, but that not the impression I ma getting?

I will be building a VR PC at the end of the year, hoping for some good black friday sales, and was looking into the whole RGB thing as it not something I paid much attention too but would like to make a "rgb" build where all the rgb will sync up.

That said I want to focus on good parts before the rgb so I don't want to make a build where it's all corsair or all asus or all msi parts etc just for the rgb.

Idea is that WPE would be able to control all your rgb, even if you build consists of msi, corsair and maybe another one of the bigger brands etc

< >
Показані коментарі 12 із 2
Tim  [розробник] 6 трав. 2020 о 3:35 
Thanks for the kind words!

One problem is that currently, every hardware manufacturer has their own standards and APIs for RGB lighting, meaning every RGB implementation needs to be custom-tailored and comes with its own caveats and problems, as we have learned from our Corsair iCUE and Razer Chroma implementations. Implementing new RGB ecosystems requires a significant amount of work for us to get right and creates an on-going maintenance cost for us. We will find an easier way to do this in the future but currently we're in a position where we are getting seemingly endless requests from users and even hardware manufacturers about supporting their system.

The real solution here would be if the industry standardized the whole RGB lighting system a little more so that instead of developers like us having to implement 20 completely different solutions, we would just need to implement one thing and forget about the rest.

TL;DR: We would like to but it's way more complicated than it seems due to the state of the RGB lighting industry.
Цитата допису Tim:
Thanks for the kind words!

One problem is that currently, every hardware manufacturer has their own standards and APIs for RGB lighting, meaning every RGB implementation needs to be custom-tailored and comes with its own caveats and problems, as we have learned from our Corsair iCUE and Razer Chroma implementations. Implementing new RGB ecosystems requires a significant amount of work for us to get right and creates an on-going maintenance cost for us. We will find an easier way to do this in the future but currently we're in a position where we are getting seemingly endless requests from users and even hardware manufacturers about supporting their system.

The real solution here would be if the industry standardized the whole RGB lighting system a little more so that instead of developers like us having to implement 20 completely different solutions, we would just need to implement one thing and forget about the rest.

TL;DR: We would like to but it's way more complicated than it seems due to the state of the RGB lighting industry.

What about implementing OpenRGB support? I know this post is a bit old haha but still worth a shot.
< >
Показані коментарі 12 із 2
На сторінку: 1530 50

Опубліковано: 5 трав. 2020 о 22:30
Дописів: 2