Wallpaper Engine

Wallpaper Engine

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Ash Lee™ Nov 10, 2018 @ 10:21am
Restricting mouse tracking?
Is there a way to stop all wallpapers to stop reacting to my mouse movement?
i don't like paralax or the animations that follow the cursor

i've got like 500 wallpapers and about 100 of them have cursor animation because they weren't too anoying but it would be better without

i also uninstalled a number of otherwise good Wallpapers because the cursor animation was too anoying
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Showing 1-5 of 5 comments
Biohazard  [developer] Nov 10, 2018 @ 10:31am 
Parallax is a setting on the right, you can disable it and then use 'apply to all wallpapers' at the bottom to set only the parallax option as a default and to change all wallpapers you already have.

Particles that are attached to the cursor are not a global setting and can't be disabled from the outside. The author would have to remove them from the project.
Insane_Insomniac4 Nov 17, 2018 @ 11:32pm 
@Biohazard is there something in the project.json or scene.pkg that can be altered to turn off cursor particle effects on a file by file basis without needing to ask the original author for a new version? **the one I am most interested in turning this off on has passive particles that move away from the mouse extremely fast as it moves, which I find to be a rather annoying contrast to the usual slow relaxing flow (file titled: burning sakura v2)
I found another topic that said you could change part of the code, specifically:

"material" : "materials/particle/halo_1.json",
"maxcount" : 25000,
"operator" :

to something like:

"material" : "materials/particle/halo_1.json",
"maxcount" : 00000,
"operator" :

and as long as the total number of characters in the .pkg was the same it would fix it...except it didn't want to load at all then, and WE basically froze when I tried...and I had to unfavorite/unsub the wallpaper, close the program, manually delete the whole folder, THEN resub to get it working again... (WE program itself still responded as long as the window was open, but the wallpaper froze on what I tried to change from and if I closed WE's window it wouldn't respond at all so I had to go task manager and end task and relaunch to get it back up and I couldn't change from the broken wallpaper to a working one without relaunching)
Last edited by Insane_Insomniac4; Nov 17, 2018 @ 11:33pm
Biohazard  [developer] Nov 18, 2018 @ 4:28am 
Yes, and that still works, if WE broke then the file wasn't saved correctly. Since this is so difficult it is not really good for me to suggest this because of what you experienced.

Make sure to edit it with a tool like notepad++ and none of the Windows tools because they will all just break it.
Insane_Insomniac4 Nov 18, 2018 @ 6:41am 
@Biohazard well, originally I tried to just use notepad (which seems to have been my issue), after downloading notepad++ I had no issues at all with modifying the file and running it in WE...turned out though that I actually had to modify a different part since I wanted to keep the particles but lose the mouse effect...figured it out fast enough though
thank you for your help
Last edited by Insane_Insomniac4; Nov 18, 2018 @ 6:43am
Insane_Insomniac4 Nov 18, 2018 @ 6:59am 
oh...if anyone else finds this and wants to know, the part I had to change was:

"controlpoint" : 1,
"id" : 8,
"name" : "controlpointattract",
"origin" : "0 0 0",
"scale" : -00000, <<< this line specifically
"threshold" : 128

it used to be -10000 and pushed away all the particles within ~1.5 inches of the mouse pointer
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Date Posted: Nov 10, 2018 @ 10:21am
Posts: 5