Wallpaper Engine

Wallpaper Engine

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Can i edit wallpapers downloaded from workshop?
Can i somehow edit downloaded wallpapers from workshop made by other people?
Like i dont want to change much just add sound or small changes, not for purpose of uploading it or something like that.
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Showing 1-14 of 14 comments
Tim  [developer] Nov 7, 2018 @ 2:08pm 
It's a bit complicated, the short answer is no but the long answer is yes, especially for Scene wallpapers. You can right-click on any wallpaper and view its files with "Open in Explorer".

If it's a video wallpaper, you can edit it with any video editor software.

Web-based wallpapers have all their web-files in the directory and you can edit all JavaScript / HTML as you wish (you should copy it into a new directory though in case Steam overwrites your changes if the original author pushes an update).

Application wallpapers can essentially not be changed because they are standalone applications as their name implies.

Scene wallpapers are custom to Wallpaper Engine, they come in a pre-packed format which does not allow modification, however, a community member wrote an unpacking tool:

https://github.com/redpfire/we

However, there is no executable for Windows and you would need to know how to compile a C++ tool yourself, so that's stopping most people already. You can always try and contact the original author of the wallpaper and ask them to send the files to you or ask them if they could implement the changes.
uNbeli3vabLe Nov 7, 2018 @ 2:43pm 
Originally posted by ultio:
It's a bit complicated, the short answer is no but the long answer is yes, especially for Scene wallpapers. You can right-click on any wallpaper and view its files with "Open in Explorer".

If it's a video wallpaper, you can edit it with any video editor software.

Web-based wallpapers have all their web-files in the directory and you can edit all JavaScript / HTML as you wish (you should copy it into a new directory though in case Steam overwrites your changes if the original author pushes an update).

Application wallpapers can essentially not be changed because they are standalone applications as their name implies.

Scene wallpapers are custom to Wallpaper Engine, they come in a pre-packed format which does not allow modification, however, a community member wrote an unpacking tool:

https://github.com/redpfire/we

However, there is no executable for Windows and you would need to know how to compile a C++ tool yourself, so that's stopping most people already. You can always try and contact the original author of the wallpaper and ask them to send the files to you or ask them if they could implement the changes.

What if i will copy all files from downloaded project using "Open in explorer" and put them into a folder of new project and edit it further on, would this work fine?
Tim  [developer] Nov 8, 2018 @ 4:24am 
It depends on the wallpaper type, I have explained all different wallpaper types in my post above. Check which type your wallpaper is and read the relevant paragraph of my previous response. If anything is still unclear after reading my previous response, let me know which wallpaper type you are talking about.
uNbeli3vabLe Nov 8, 2018 @ 7:47am 
ok i read it now more carefull because i was mostly interested in scene type of wallpaper.
thank you for help :)
お兄ちゃん Jun 28, 2019 @ 4:01am 
Originally posted by Tim:
It's a bit complicated, the short answer is no but the long answer is yes, especially for Scene wallpapers. You can right-click on any wallpaper and view its files with "Open in Explorer".

If it's a video wallpaper, you can edit it with any video editor software.

Web-based wallpapers have all their web-files in the directory and you can edit all JavaScript / HTML as you wish (you should copy it into a new directory though in case Steam overwrites your changes if the original author pushes an update).

Application wallpapers can essentially not be changed because they are standalone applications as their name implies.

Scene wallpapers are custom to Wallpaper Engine, they come in a pre-packed format which does not allow modification, however, a community member wrote an unpacking tool:

https://github.com/redpfire/we

However, there is no executable for Windows and you would need to know how to compile a C++ tool yourself, so that's stopping most people already. You can always try and contact the original author of the wallpaper and ask them to send the files to you or ask them if they could implement the changes.
and what if creator is me and i lost my files to edit ?
Tim  [developer] Jun 28, 2019 @ 6:31am 
Check the "Updating a Lost Project" section here in combination with the community tool linked above:

https://wallpaper-engine.fandom.com/wiki/Update_Wallpaper
Desoxtelo Aug 16, 2019 @ 11:43pm 
I was looking for this, thanks Tim for the answers... I guess even with access to the files, they are also someway protecting authorship... I'll watch some tutorials and make my own then, thanks again!
Vanargand May 21, 2020 @ 7:23pm 
Now that I see someone brought a similar question to mine want to ask too. I was thinking how can I make available customization of the assets I use for my scene projects. I am a strong advocate of user customization and would like that people can tweak the assets I give them. I had seen that on some of the wallpapers I downloaded.
Tim  [developer] May 22, 2020 @ 1:32am 
All assets that are shared through the new asset sharing feature can be modified and re-shared, assets are always "open source" in a way.
Messajah Sep 4, 2020 @ 1:06pm 
4
New readers in 2020, go here:

https://wallpaper-engine.fandom.com/wiki/Update_Wallpaper

It links to a webpage that lets you unpack wallpapers to edit them:

https://wetranslate.thiscould.work/scene.pkg/

You would simply get a steam workshop wallpaper, right click it in wallpaper engine and "Open in Explorer", to see the project files.

You will NEED TWO FILES:

The "pkg" file. And the "project.json" file.

First, upload its pkg file to that website to get the editable project back.

You'll receive a zip file which you unpack into "C:\Program Files (x86)\Steam\steamapps\common\wallpaper_engine\projects\myprojects\", into a subfolder that you can name anything you want.

Within that subfolder there should be a "scene.json" or similar file.

You must also place the "project.json" file in that folder.

That's it. You can now open that in the wallpaper editor via the regular "Open" dialog.

WARNING: DO NOT USE THIS TO STEAL OTHER PEOPLE'S WORK AND REPUBLISH IT ON STEAM WORKSHOP. Feel free to make small edits to wallpapers which you use personally on your own computer. You are NOT allowed to redistribute other people's copyrighted wallpapers online! If you submit it and the original author finds out, your Steam account could be BANNED from submitting Wallpaper Engine workshop files!
Last edited by Messajah; Sep 4, 2020 @ 1:18pm
PogChumpCat Sep 2, 2024 @ 8:16am 
dud, this link doesn`t work any more
https://wetranslate.thiscould.work/scene.pkg/
Y Sep 3, 2024 @ 5:10am 
Originally posted by PogChumpCat:
dud, this link doesn`t work any more
https://wetranslate.thiscould.work/scene.pkg/
It's working now
XX_GSDE_42 Sep 3, 2024 @ 2:32pm 
yes, you can
I don't understand/
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Date Posted: Nov 7, 2018 @ 1:05pm
Posts: 14