Wallpaper Engine

Wallpaper Engine

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Naru Aug 23, 2018 @ 9:24pm
Wallpaper Engine for linux with this new Proton feature over Steam?
Wondering about the possibilites for the Wallpaper Engine release on Linux after this new feature announced by steam called Proton and if this make anything easier to make this a reality.
Originally posted by Insta:
The thing is, it's still going to have to project that wallpaper to your desktop environment. It's going to be a lot harder than just getting it to launch.

First off, we have GNOME, the default Ubuntu desktop. Before that, Ubuntu used Unity. Then, we have Linux Mint, which comes in all of four different desktop environments.

In Cinnamon, the wallpaper is linked to the default file explorer. I don't know how it works on GNOME or KDE, or any other desktop environment, but my point is: you'd have to make an implementation for every single one.
And that's just not realistic for an app developer to do.
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Insta Aug 24, 2018 @ 1:09am 
The thing is, it's still going to have to project that wallpaper to your desktop environment. It's going to be a lot harder than just getting it to launch.

First off, we have GNOME, the default Ubuntu desktop. Before that, Ubuntu used Unity. Then, we have Linux Mint, which comes in all of four different desktop environments.

In Cinnamon, the wallpaper is linked to the default file explorer. I don't know how it works on GNOME or KDE, or any other desktop environment, but my point is: you'd have to make an implementation for every single one.
And that's just not realistic for an app developer to do.
Tim  [developer] Aug 26, 2018 @ 2:07pm 
Thank you, Insta.
Uradamus Sep 20, 2018 @ 7:20pm 
Desktop version doesn't matter at all, (not yet anyhow until Wayland takes over, which is still probably years away from widespread adoption). They each may have a different GUI for the end user to manually set the wallpaper, but they are all just front ends to the functionality provided by X11.

Even once Wayland takes over, it would just mean a pretty simple translation shim to deal with any differences in implementation between the different display managers, which should be fairly minimal, and I'd be surprised if a more generic shared project doesn't sprouts up to take care of that abstraction for you. But again, that's still a long ways off.
Ruyi Oct 1, 2018 @ 6:24am 
What if we, the community would make implementations in workshop? U would install it, add the workshop item and use that? Is it even possible?
Ruyi Oct 1, 2018 @ 6:28am 
Or work the implementation but add it as dlc. That way people can choose wich one they want to buy?
SolidCapo Dec 27, 2021 @ 10:45pm 
Any advance on this topic? i use Manjaro Gnome and installed it, but it won't change the wallpapers :(:bouncybomb: :steamsad:
Naru Dec 27, 2021 @ 11:22pm 
Originally posted by SolidCapo:
Any advance on this topic? i use Manjaro Gnome and installed it, but it won't change the wallpapers :(:bouncybomb: :steamsad:
So far there are some "solutions"
https://github.com/Almamu/linux-wallpaperengine
and with Proton some people said it work if you use KDE Plasma
https://www.protondb.com/app/431960
Last edited by Naru; Dec 27, 2021 @ 11:22pm
The_MuChen Dec 28, 2021 @ 8:43am 
Church.exe Jun 22, 2022 @ 2:15am 
One thing that I'd like to see is if the code would be opened up a bit to allow for people to more easily make open source plugins. People have already started making some plugins that allow it to work on certain linux DE's, so if a little bit of effort was put in for the codebase to make it easier for the community to make plugin ports it would probably be possible. Basically instead of having to invent the display technology you'd only need to stick on an HDMI port and let the community invent the display technology. Rough analogy but it conveys the point. The linux community is far more involved when it comes to making stuff work on their systems than any other, so if they had a few more tools to make it happen, it's not exactly a fever dream that they would.
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Date Posted: Aug 23, 2018 @ 9:24pm
Posts: 9