Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
If you're unsure you could link the wallpaper here.
Has there been any updates lately that affected the CPU usage? Is my card just starting to die?
Your issue sounds different from the OP, can you do this and reply there (or make a new thread?): https://steamcommunity.com/app/431960/discussions/2/1696045708647979769/#c1696045708647990718
https://pastebin.com/CbEnwXtm
https://steamcommunity.com/sharedfiles/filedetails/?id=1139418455
but with this one its like 0-1% CPU and 20-30% GPU (on 750MHz tho)
https://steamcommunity.com/sharedfiles/filedetails/?id=1130942418
If this one has high CPU usage for you then the hardware video decoder is unusable because of something with the PC, driver/Windows/other software.
Btw how do u know that this video is supported by GTX 960?
I think it must be because it's 60 FPS or because of the resolution. The one I linked is 4k with 30 FPS.
Idk what happened but the first one video that i linked b4 (cherry blossoms 60fps) is no longer using my CPU: its like 1-2% CPU and ~40% GPU(Task Manager); 15-20% GPU load on 760MHz (gpu-z).
Also what's normal GPU (with clock rate) and CPU usage%?
If you only have this error randomly, something might be causing it to break down. Someone had this due to a 'VR Dashboard' tool before, but it's unlikely that you have that installed too, or does that sound familiar?
With videos CPU usage should be ~1%, also note that this is again dependent on the current CPU multiplicator, but at least the task manager shows the CPU speed so it's easy to see.
GPU usage with videos is entirely dependent on Nvidia's tech since it uses Nvidia's native decoder (unless that breaks and it has to use the CPU as you experienced). I personally would use 30 FPS videos, because 60 FPS will take twice as much performance and I think 30 FPS is enough, so if you want to optimize this, you could check the FPS the video was created with.
For scenes it depends on the wallpaper and your performance settings, those can be tweaked there.
Well, speaking of clock rate: the less it is the better? I shouldn't use a video/scene if its using 40-50% of GPU and almost max clock rate, right?
That's not good, yeah, unless you are allowing 144 FPS or so.
The wallpaper could be using too many layers/effects if you get that result, but high FPS on a completely empty wallpaper will push the clock rate up too, just because the screen is refreshed with nothing.