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Did that already. I've set all the applications(wallpaper32, wallpaper64, ui32) to use high performance NVIDIA processor but the issue persists.
https://steamcommunity.com/app/431960/discussions/1/3307213006836797842/
Here is the link
Tried disabling Geforce Overlay. No changes
Aside from that, Sonic Studio is known to cause all sorts of random issues because it has a badly-programmed overlay that injects itself into everything. You can try to uninstall Sonic Studio (it's not needed for your PC audio to function) and restart your system and see if that fixes it.
Try using an image in 1080p resolution.
With your specs, any 1080p or 4k image should work just fine when painting. If the resolution is just way too high, then it could definitely be slow.
If you have this issue even with a 1080p image then something is really wrong. The painting process is hardware accelerated, so yes, it's affected by the GPU assigned to ui32.exe. Perhaps Windows GameBar or something is the cause, the log can unfortunately not show that. It shows however that there is a lot of other software running that we don't really know what it does, if you know anything else that is running there and that could mess with power/speed optimization of your system, try looking into configuring it differently.
Edit:
Somehow the log shows neither the Intel nor Nvidia GPU being properly activated for ui32.exe. That really doesn't seem right.