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The easiest workaround would be to reduce the application level volume in the Windows mixer instead, since this supersedes any volume configured by us. If you just want to turn the music off though, you can also disable "audio output" in Wallpaper Engine, which will completely strip the audio data so this bug won't affect Wallpaper Engine anymore.
What if you disable the "high priority" auto start in Wallpaper Engine and use the "normal" method instead? Maybe Windows isn't restoring the last volume setting because it starts too quickly.
You can apply the current volume to all/multiple wallpapers with the "apply to all wallpapers" button at the bottom of the settings.
I understand, but Wallpaper Engine is not interacting with the volume mixer in any way, so I can't think of anything we could possibly do by making changes to the program right now.
Anyways, thank you so much for your time, i'll write again in case it keeps bugging.
My understanding is that Windows has unfortunately not accounted for this situation. It should really show two volume sliders in the mixer then, one for recording and one for playing audio, but it's just one that is affecting both elements. Windows seems to stop correctly saving or loading the volume when both a recording and playback device is used simultaneously.