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In theory you could use a composition layer to "record" any part of the wallpaper you want and then use the blend effect on another layer to blend that recording over the other layer. This would allow you to create a completely free reflection with what's currently possible, but of course that's just a workaround.
Here's the image in question, I initially wanted to remove the original reflection on the right and just use wallpaper engine's reflection to replace it entirely so any movement can be reflected properly, but like I said I can't seem to move the reflection along the X axis so I just end up with a reflection of the subject on the left side of the screen instead
However what you are trying to do will still be a problem I think. The reflection that the program creates is just totally flat and this reflection requires perspective and it's also skewed. I.e. the vertical offset becomes larger the farther the reflection goes.
The perspective aspect (z-order of arms and body, if that makes sense) obviously can't be done with a 2D effect like this. We will fix the offset option and you could check out if that helps at all, but like I said, I believe the result will still not be like you may hope.